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teame06
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Join Date: Feb 2005
Location: Hat City
Old 07-09-2007 , 19:41   Re: GunGame:SM
Reply With Quote #81

Quote:
Originally Posted by undying View Post
Hy, I have a problem with GunGame beta4. I am using sourcemm ver 1.4.2, sourcemod r1091 and a few plugins. When i start Gungame and enter the server, after the warmup round (which works), the server crashes. It gives me a runtime error R6025 - pure virtual function call. Ive tried other versions of sourcemod and still it doesnt work. The only way i managed to make it work is to copy the gungame smx twice in plugins(once plugins/gungame, second plugins/). Then it works but it has duplicate chat messages in the game (cause of the 2 smx). Can i do something so it would work normally with only one smx ?
If you are using win32 server. Please wait for 1092 build to come out for windows. If it does not fix it please zip up your whole addons folder and e-mail it to teame06 @ gmail.com for me.

Ps. Don't forget to remove the second gungame.smx
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yester64
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Join Date: May 2007
Old 07-10-2007 , 02:38   Re: GunGame:SM
Reply With Quote #82

hi,
just to go back to the 1 extra round play.
it happens at maps like gg_sewer and trm_churches. there are some more, where it plays the winning sound and then you play another round. but at these it is for sure.

btw. is my steam broken?
i get a message like this
Failed to load sound "gungame\smb3_powerup.wav", file probably missing from disk/repository
but the sounds are there...mmm
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yester64
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Old 07-10-2007 , 02:50   Re: GunGame:SM
Reply With Quote #83

one other thing.
be the objectives, if you defuse a bomb, it seem you do not get a level. only if you plant.
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teame06
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Old 07-10-2007 , 16:38   Re: GunGame:SM
Reply With Quote #84

Quote:
Originally Posted by yester64 View Post
hi,
just to go back to the 1 extra round play.
it happens at maps like gg_sewer and trm_churches. there are some more, where it plays the winning sound and then you play another round. but at these it is for sure.

btw. is my steam broken?
i get a message like this
Failed to load sound "gungame\smb3_powerup.wav", file probably missing from disk/repository
but the sounds are there...mmm
You put the sounds files in sound and not sounds correct?

1. New round thing I haved added a patch for the next release already to re-freeze players on new round if someone has won the game already.

2. Your other post I moved it into my flyspray bug reporting system.



@ Everyone else. Please post bug report and features request in the flyspray.

Bug Report System
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undying
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Join Date: Jan 2007
Old 07-10-2007 , 17:06   Re: GunGame:SM
Reply With Quote #85

Hy teame06, i downloaded sourcemod r1094 and now it works (with only one smx) . I have all the previous settings and plugins. 10x for the answer . If u still want i can mail u the previous setup (r1091). But now it works (with r1094), i did extensive testing and no more errors.

Last edited by undying; 07-10-2007 at 17:08.
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yester64
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Old 07-10-2007 , 17:50   Re: GunGame:SM
Reply With Quote #86

actually that was my mistake.
i had sv_pure 2 on, thats why it did not play any sound.
with sv_pure 1 it works just fine.

Quote:
Originally Posted by teame06 View Post
You put the sounds files in sound and not sounds correct?
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teame06
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Old 07-10-2007 , 18:02   Re: GunGame:SM
Reply With Quote #87

Quote:
Originally Posted by undying View Post
Hy teame06, i downloaded sourcemod r1094 and now it works (with only one smx) . I have all the previous settings and plugins. 10x for the answer . If u still want i can mail u the previous setup (r1091). But now it works (with r1094), i did extensive testing and no more errors.
No, I will not need them. The fixed in sourcemod rev 1092 fixed the problem you had.

Quote:
Originally Posted by yester64 View Post
actually that was my mistake.
i had sv_pure 2 on, thats why it did not play any sound.
with sv_pure 1 it works just fine.
Thanks, Good to know that sv_pure 2 will do that.
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:THM: SFG
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Join Date: Aug 2006
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Old 07-10-2007 , 19:05   Re: GunGame:SM
Reply With Quote #88

I can say "sv_pure 2" will definetly not affect the sounds of gungame or any other mod.

I am running all my servers with sv_pure 2 and when i join the gungame-server i hear the gungame-start sound "this is gungame bla bla" (something like that) and all the other sounds, too.


Just to mention that.
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Last edited by :THM: SFG; 07-10-2007 at 19:07.
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yester64
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Join Date: May 2007
Old 07-11-2007 , 02:12   Re: GunGame:SM
Reply With Quote #89

mm... only thing i can say is, that i got always an error regarding the soundfiles.
if i use pure 1 it loads the songs.
isn't pure 2 supposed to ignore the whitelist? is there anything you could configure wrong?

Quote:
Originally Posted by :THM: SFG View Post
I can say "sv_pure 2" will definetly not affect the sounds of gungame or any other mod.

I am running all my servers with sv_pure 2 and when i join the gungame-server i hear the gungame-start sound "this is gungame bla bla" (something like that) and all the other sounds, too.


Just to mention that.
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:THM: SFG
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Old 07-11-2007 , 09:08   Re: GunGame:SM
Reply With Quote #90

I'm using SourceMod and the EngineSoundExtension...


Servers are set to sv_pure 2 and i'm not using the whitelist, but everything works, the gungame-sounds, too.
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