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Base Builder Zombie Mod v6.5 [01/15/2011]


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Leon_12
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Join Date: Jul 2010
Location: Bulgaria
Old 01-23-2011 , 04:54   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #761

lock mode don't work please send me a pm with code that lockmode work for all players without commands
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TheTimo007
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Old 01-23-2011 , 07:31   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #762

Tirant is there any way i can change settings so only admins can build after build time and prep time and player cant take admins and other players blocks.?????

And Tirant is this plugin changing timelimit to "30" ? I change it to 45 and it goes back 30 always ... Or the problem is somewhere else?

Last edited by TheTimo007; 01-23-2011 at 10:40.
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Leon_12
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Old 01-23-2011 , 14:39   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #763

i don't have this problem.check amxx.cfg or server.cfg for mp_timelimit cvars
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TheTimo007
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Old 01-23-2011 , 14:55   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #764

Lol, ty Leon!!! I forget amxx.cfg, there was timelimit set to 30, and everywere else was 45 but still it changed to 30
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Abes_Ziomal_PL(Poland)
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Old 01-24-2011 , 02:58   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #765

bb_preptime don't work when we set this in amxx.cfg but when we change in source code, it work.
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Tirant
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Old 01-24-2011 , 13:45   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #766

@Beuller If you are interested, PM me for more information

@Leon_12 Edit the source code, FLAGS_LOCK ADMIN_KICK -> ADMIN_ALL

@TheTimo007 Give those admins the build flag, if that doesn't work, try override as well. My plugin does not change the timelimit CVAR.

@Abes_Ziomal_PL(Poland) In order to change CVARs, change them in amxx.cfg and restart your server. My plugin caches all CVARs as global variables, which I consider more efficient and easier to reference. Especially since some of them will be referenced every prethink.
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Leon_12
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Old 01-24-2011 , 14:31   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #767

ttnx tirant but many users want the old claim system can you add a cvar with modes like bb_claimmode 1 //0 off ,1 with chat command ,2 with block catch
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TheTimo007
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Old 01-24-2011 , 16:06   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #768

Console is full of those lines:
ERROR: Missing #1 BASE BUILDER ZOMBIE MOD [FAST DL] from the czero_english.txt file

What's the problem?
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Tirant
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Old 01-24-2011 , 20:26   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #769

Quote:
Originally Posted by TheTimo007 View Post
Console is full of those lines:
ERROR: Missing #1 BASE BUILDER ZOMBIE MOD [FAST DL] from the czero_english.txt file

What's the problem?
I have no idea. It doesn't look like a BB error, but a server error instead. try and find that file I guess. I coded this with CS 1.6 in mind, I have no idea about the functionality of this mod on CZ.

Quote:
Originally Posted by Leon_12 View Post
ttnx tirant but many users want the old claim system can you add a cvar with modes like bb_claimmode 1 //0 off ,1 with chat command ,2 with block catch

Just change the access to the command. Making it work automatically is much worse. If you want it to work auto though, just add the lockblock task into the grabent function.
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Leon_12
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Old 01-25-2011 , 05:42   Re: Base Builder Zombie Mod v6.5 [01/15/2011]
Reply With Quote #770

tnx tirant perfectly work
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