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Unusual effects on taunts?


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Dragonisser
AlliedModders Donor
Join Date: Jan 2014
Location: Germany
Old 06-05-2016 , 10:51   Unusual effects on taunts?
Reply With Quote #1

The attribute to do that is 2041

and lets say Freshly Brewed Victory 1113

Code:
//Fresh brewed
		"1113"
		{
			"quality"		"5"
			"level"			"69"
			"admin-flags"	"z"

			"1"				"2041 ; 3006"
			"2"				"201 ; 2" <-- little test
			"preserve-attributes" "1"
		}
Well it does nothing. So yeah any idea to fix it?
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Dragonisser
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Join Date: Jan 2014
Location: Germany
Old 06-11-2016 , 04:34   Re: Unusual effects on taunts?
Reply With Quote #2

Does no one knows how to do this?
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Potato Uno
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Join Date: Jan 2014
Location: Atlanta, Georgia
Old 06-11-2016 , 10:39   Re: Unusual effects on taunts?
Reply With Quote #3

It doesn't work afaik since unusual taunts are integer-based attributes but tf2items works with floats only.
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Dragonisser
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Join Date: Jan 2014
Location: Germany
Old 06-13-2016 , 17:03   Re: Unusual effects on taunts?
Reply With Quote #4

Quote:
Originally Posted by Potato Uno View Post
It doesn't work afaik since unusual taunts are integer-based attributes but tf2items works with floats only.
I see. That's what he meant. Really sad to hear :/
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