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[TF2] gScramble Team Balancer/Scrambler -- 3.0.33 4/14/2015


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krolus
Senior Member
Join Date: May 2009
Location: Russia, Omsk
Old 07-06-2009 , 05:28   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #201

May be we should use several translations files in folders ru/da/fr and etc?

I have one suggestion, can you make immunity for admins and for engi/med separate. Immunity to engi/med is good, but admins don't deserve it =)
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OziOn
Senior Member
Join Date: Jan 2008
Old 07-06-2009 , 06:54   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #202

Quote:
Originally Posted by krolus View Post
May be we should use several translations files in folders ru/da/fr and etc?
That doesn't work for me either. I even tried removing all the en/fr/ru lines from the text file, but then no text shows up. Don't get any errors though -_^
Anyway, I think it's a SourceMod related issue, because only one of the plugins running on my server has translations that works. And on that one, only half of the translations are showing up in the correct language :S
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dann
Senior Member
Join Date: Nov 2007
Old 07-06-2009 , 19:22   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #203

after using this for a couple of weeks I can only think of one thing that could make this better, but im unsure that its even possible or would require to much work.

I wish it could keep a kpm record of the last 200 or so kills for all players that have connected to the server past and present. it would have to be by steam id and stored in a file that updates at the end of the map. then when you do a prescramble at the beginning of a map it would accurately divide the players up. It could even be used for kpm in the regular scramble also.

its probably too much work to do though. This is the best plugin I have installed though, love the auto scramble feature.
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leV
Member
Join Date: Dec 2007
Old 07-06-2009 , 19:34   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #204

Is there any way we can split this up so admins can be immune to balancing, but players with ubers and engies are not immune to balancing? (or vice versa), because sure, it's nice to have admins immune to it, but when you have a group of admins who are the ones that are making the teams unbalanced, it really doesnt help anything.

Also, how do we chose how often a auto-balance will occur? In CoD4 for example, it says "Team-balance will occur in 15 minutes" and counts down every 5 or so (in a csay). I think that would be pretty shnazzy as well
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Podge
New Member
Join Date: May 2009
Old 07-07-2009 , 18:50   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #205

Hey man, having some trouble with this at the moment.
I've got it running with the latest versions of Sourcemod and Metamod locally. Starting a game up with bots for testing purposes.

I've removed the servers mp_autoteambalance feature just in case as well.

When running the sm_forcebalance command, i receive the following error in console
Code:
] sm_forcebalance 1
L 07/07/2009 - 23:47:08: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/07/2009 - 23:47:08: [SM] Native "ReplyToCommand" reported: Language phrase "NoImbalnceReply" not found
L 07/07/2009 - 23:47:08: [SM] Displaying call stack trace for plugin "gscramble.smx":
L 07/07/2009 - 23:47:08: [SM]   [0]  Line 616, /home/groups/alliedmodders/forums/files/2/9/4/0/9/44896.attach::PerformBalance()
L 07/07/2009 - 23:47:08: [SM]   [1]  Line 580, /home/groups/alliedmodders/forums/files/2/9/4/0/9/44896.attach::cmd_Balance()
Any suggestions as to a possible cause and/or solution to this?
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krolus
Senior Member
Join Date: May 2009
Location: Russia, Omsk
Old 07-08-2009 , 00:42   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #206

Podge did you install translation file?
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Podge
New Member
Join Date: May 2009
Old 07-08-2009 , 09:14   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #207

I have the translation file in the same folder as the plugin itself, i'm going to assume that was a mistake...?
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Atreus
SourceMod Donor
Join Date: Apr 2005
Location: San Diego, CA
Old 07-08-2009 , 10:19   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #208

Quote:
Originally Posted by Podge View Post
I have the translation file in the same folder as the plugin itself, i'm going to assume that was a mistake...?
Yeah, it goes in ../translations/
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*David*
Junior Member
Join Date: Dec 2008
Old 07-08-2009 , 11:48   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #209

Goerge,
The updates to the plugin are looking good, but I'd like to request one more cvar please.

We'd like the ability to turn on immunity to the auto-balance feature for players with admin tags, but keep it so they can still be scrambled automatically or by vote.

Thanks and keep up the great work!
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BrutalGoerge
AlliedModders Donor
Join Date: Jul 2007
Old 07-09-2009 , 13:57   Re: [TF2] gScramble 1.8.31 07-3-09
Reply With Quote #210

eesh, plugin is already 2130129391 times more complicated than i originally intended. ill see what i can do
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