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[CSS] Spawn Tools 7


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meng
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Old 03-23-2010 , 10:43   Re: [CSS] Spawn Tools 7
Reply With Quote #21

Quote:
Originally Posted by Molli View Post
If remove some spawns and save that.Then changemap and relook my changes and there are as much that before.They just change places.

What iam doing wrong?
I don't really understand. If you remove spawns and save your configuration, then they come back in different places? Are you just trying to remove a certain amount of spawns for every map? This plugin uses per-map configurations, so, unless you edit the spawn points, save the configuration and reload the same map, you won't notice the changes.
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Sir Jake
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Old 03-23-2010 , 14:26   Re: [CSS] Spawn Tools 7
Reply With Quote #22

This should be great for deathmatch gungame.
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Bacardi
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Old 03-23-2010 , 15:38   Re: [CSS] Spawn Tools 7
Reply With Quote #23

Quote:
Originally Posted by Molli View Post
If remove some spawns and save that.Then changemap and relook my changes and there are as much that before.They just change places.

What iam doing wrong?
*You must save your configuration after editing!


If you edit and save in wrong order (I mean push those options in admin menu)
it will also remove all default spawns points and custom ones.

Do the right way

1. When you have joined team and spawned on field. Select spwantool from admin menu...

2. Choose 1. Enable Edit Mode so that text change 1. Disable Edit Mode and start edit
If you want also touch those default/originals spawn points choose also
2. Enable Default Spawn Removal so that text change 2. Disable Default Spawn Removal

3. Now edit/create/change spawn points on map

4. When you have done, now we save these this way !!!
First disable both editors, 1 and 2 so text look in admin menu like this
1. Enable Edit Mode
2. Enable Default Spawn Removal
fianlly choose 6. Save Configuration

change map and you can look those new spawn points via admin menu/spawntool/edit mode

Eli suomeksi:
Sammuta molemmat editorit (1 ja 2) admin menusta ennen kuin tallennat !
Että ne 1 ja 2 editorin ensimmäiset tekstit näkyvät "Enable" ja sen jälkeen tallennat.

Toivottavasti ymmärsit.


*edit
But if you running DeathMatch. That mod bring own spawn points instead this spawntool-plugins... (I guess)

suomeksi: DeathMatch modi käyttää omia spawn paikkoja. Mutta niitä voidaan muuttaa sen omista tiedostoista ?
katso Spawnpoint Files cstrike\cfg\cssdm\spawns

Last edited by Bacardi; 03-23-2010 at 16:05.
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Molli
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Location: Finland
Old 03-25-2010 , 01:56   Re: [CSS] Spawn Tools 7
Reply With Quote #24

Quote:
Originally Posted by Bacardi View Post
1. When you have joined team and spawned on field. Select spwantool from admin menu...

2. Choose 1. Enable Edit Mode so that text change 1. Disable Edit Mode and start edit
If you want also touch those default/originals spawn points choose also
2. Enable Default Spawn Removal so that text change 2. Disable Default Spawn Removal

3. Now edit/create/change spawn points on map

4. When you have done, now we save these this way !!!
First disable both editors, 1 and 2 so text look in admin menu like this
1. Enable Edit Mode
2. Enable Default Spawn Removal
fianlly choose 6. Save Configuration
That didnt help



and when i change map



They all come back...

Last edited by Molli; 03-25-2010 at 02:24.
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meng
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Old 03-25-2010 , 13:56   Re: [CSS] Spawn Tools 7
Reply With Quote #25

A few tips.

Only use default spawn removal if you want to completely change the maps spawn point layout. The best method is to create a few custom spawns then enable default spawn removal. Save Configuration and reload the map so the changes take effect. Then you can continue creating your custom spawns. It takes a little work, but you can completely change any maps layout.

If you only want to remove some of the default spawns, remove them individually.

When you are finished editing, you MUST choose "6. Save Configuration" to save the changes to file.
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Last edited by meng; 03-25-2010 at 13:58.
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Bacardi
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Old 03-25-2010 , 18:19   Re: [CSS] Spawn Tools 7
Reply With Quote #26

I have tested, only remove default spawn points and not have added any custom ones. And it works.

Default spawn points (and I start remove two lines)



View before I save these spawn configurations !!
Disable Editors (you can't see those red/blue glows), then save !


After map change I peek through spawntool editor again those





Go look ...addons\sourcemod\configs\spawntools7\
and remove previous map_name.cfg and change map.
Then start again.
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meng
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Old 03-25-2010 , 19:44   Re: [CSS] Spawn Tools 7
Reply With Quote #27

Nice, thank you for testing again. I suggest adding a few custom spawns when you use default removal just so you can spawn in the map after its reloaded. Then you can continue adding all your spawns. I don't think its a big deal since it seems the map needs to be reloaded in order for the engine to count the spawns and determine maximum team sizes anyway.
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Molli
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Old 03-26-2010 , 01:05   Re: [CSS] Spawn Tools 7
Reply With Quote #28

I just noticed that when i press save configuration, i dont get "configuration saved" notification?
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meng
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Old 03-26-2010 , 01:21   Re: [CSS] Spawn Tools 7
Reply With Quote #29

Was the configs folder (...addons\sourcemod\configs\spawntools7\) created?
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Molli
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Old 03-26-2010 , 02:23   Re: [CSS] Spawn Tools 7
Reply With Quote #30

Quote:
Originally Posted by meng View Post
Was the configs folder (...addons\sourcemod\configs\spawntools7\) created?
Yep.
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