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[REQUEST] Team SemiClip (please?)


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FatuM
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Join Date: Jan 2007
Old 06-12-2007 , 18:38   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #11

Oh my god!!!
Both of you are my heroes!
I was expecting this plugin for so long, you can't imagine

Thank you very much this is awesome!

I may abuse but... The other plugin of my dreams would be a plugin that remove the awp delay, I mean to set the delay like in 1.5, not so long like today..
Hehe maybe you can do that
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Rolnaaba
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Join Date: May 2006
Old 06-12-2007 , 20:54   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #12

i will look into it if you tell me where to get those cool bars like the one in your sig
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FatuM
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Join Date: Jan 2007
Old 06-13-2007 , 00:22   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #13

hehe

I foud the amxx userbar right here on the amxx forum :
http://forums.alliedmods.net/showthread.php?t=46588

And you can make/modify your own serverbar on game-monitor.com
Simply add your server's ip, and copy/paste the bbcode ^^

And thank you for your help!
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Rolnaaba
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Old 06-13-2007 , 11:02   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #14

now the awp delay....I have no idea how to do it, but I could ask aorund on scripting help. I will PM you if I make this.
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FatuM
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Old 06-13-2007 , 13:25   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #15

Ok thank you very much! I wish you good luck
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FatuM
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Old 06-17-2007 , 19:23   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #16

Erf I found a bug.
When two players or more from the same team are too close it's impossible to hit them :S
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Rolnaaba
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Old 06-17-2007 , 19:32   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #17

like if they stand close to eachother, so that they become un-solid, you cant shoot them and do damage? I thought that might happen. As when they become un-solid the bullet entities would also go through them...I was hoping I was wrong lol
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FatuM
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Old 06-17-2007 , 22:12   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #18

Unfortunately you were not
Can you fix that?
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Rolnaaba
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Old 06-17-2007 , 22:58   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #19

to tell you the truth, I have no idea how to fix that.

[EDIT] I thought about it, and the only thing I could come up with is this:

When a player fires their gun, check their target. If they are aiming at someone store the damage they should have done into a global varriable. Then do the damage. Or better yet, take how much damage they should have done and pass that and the id of the target to a damage function to do the damage. Only problem this way you have PERFECT aim. if your crosshairs are on them, you hit them, and secondly how would you know how much damage the engine would deal? Anyone else have an idea? Regalis, VEN ya'll are pretty inventive help me out here.
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Monkeh
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Join Date: Oct 2005
Old 06-18-2007 , 19:05   Re: [REQUEST] Team SemiClip (please?)
Reply With Quote #20

Sorry guys, it was obviously harder than what we expected but there's another problem. The buyzones get screwy and the shopping cart blinks on and off. I'm thinking it's because of the detection that's needed for the semiclip to turn on when your about to hit someone.
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