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[EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown


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RDiver
Member
Join Date: Mar 2010
Old 03-28-2016 , 09:47   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #821

Quote:
Originally Posted by Merudo View Post
What do you mean? What error message does it give? Did you set l4d_maxplayers properly?
no error message but unable to unlock the limit of maxplayers. Still 4 slots listed in server list. Of coz I've properly set l4d_maxplayers in server.cfg.
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Merudo
Senior Member
Join Date: Feb 2016
Old 03-28-2016 , 12:30   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #822

Windows can't patch CTerrorGameRules::GetMaxHumanPlayers, so server browsers will display wrong player limit.

EDIT: I think it's another bug, I can't seem to set l4d_maxplayers to 9 or above. I think it's better to get l4dtoolz instead.
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Last edited by Merudo; 03-30-2016 at 20:13.
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Pyc
Senior Member
Join Date: Jan 2014
Old 04-01-2016 , 15:14   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #823

server crash with this!
Code:
L 04/01/2016 - 06:00:49: [LEFT4DOWNTOWN] Detour -- Could not find 'WaterMove' signature
L 04/01/2016 - 06:00:49: [LEFT4DOWNTOWN] Detour -- Could not find 'CTerrorWeapon__OnHit' signature
L 04/01/2016 - 06:00:49: [LEFT4DOWNTOWN] Detour -- Could not find 'CTerrorGameRules__GetMissionInfo' signature
L 04/01/2016 - 06:00:49: [LEFT4DOWNTOWN] Detour -- Could not find 'CBaseServer__FillServerInfo' signature
pls, help me
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Merudo
Senior Member
Join Date: Feb 2016
Old 04-01-2016 , 16:07   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #824

Do you have linux or windows, and which version are you using?
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Pyc
Senior Member
Join Date: Jan 2014
Old 04-01-2016 , 17:13   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #825

latest 0.5.4.2 and latest gamedata (from 1st post)
I can't find signatures on gamedata
I use linux server
sorry of my bad english
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 04-02-2016 , 10:40   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #826

First post hasn't been updated for years. Grab the gamedata from my post a few pages back or from Marudo's post.
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Joseph74923
Junior Member
Join Date: Apr 2016
Old 04-10-2016 , 10:50   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #827

here is the latest Attached l4downtown 2.0.5.4.2
Attached Files
File Type: dll left4downtown.ext.2.l4d2.dll (191.0 KB, 695 views)
File Type: txt left4downtown.l4d2.txt (39.1 KB, 756 views)
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cravenge
Veteran Member
Join Date: Nov 2015
Location: Chocolate Factory
Old 04-19-2016 , 09:13   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #828

If you guys are still experiencing bugs with this extension on windows, use Atomicstryker's version found on pages 60-70. Fully working and no signature errors. Tried it myself. With it, I was able to enable DeathChaos25's [L4D2] Bots using T3 and [L4D2] Bots using Defib plugins so that bots can grab defibs and pick grenade launchers or m60.

Last edited by cravenge; 05-04-2016 at 08:43.
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cravenge
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Join Date: Nov 2015
Location: Chocolate Factory
Old 05-04-2016 , 08:48   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #829

Hmm, for some reason, the function CTerrorPlayer_OnStaggered cannot be located with these signatures:
PHP Code:
            "OnMobRushStart"
            
{
                
"library"  "server"
                "linux"    "@_ZN9CDirector14OnMobRushStartEv"
                "windows"  "\x55\x8B\xEC\x83\xEC\x08\xA1\x74\x2A\x2A\x2A"
                
/* 55 8B EC 83 EC 08 A1 74 ? ? ? */
            
}
            
"Zombiemanager_SpawnITMob"
            
{
                
"library"  "server"
                "linux"    "@_ZN13ZombieManager10SpawnITMobEi"
                "windows"  "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\xF3\x0F\x10\x40\x2A\x56\x57"
                
/* 55 8B EC A1 ? ? ? ?  F3 0F 10 40 ? 56 57 */
            
}
            
"Zombiemanager_SpawnMob"
            
{
                
"library"  "server"
                "linux"    "@_ZN13ZombieManager8SpawnMobEi"
                "windows"  "\x55\x8B\xEC\xA1\x2A\x2A\x2A\x2A\xF3\x0F\x10\x40\x2A\x83\xEC\x2A\x53\x56\x57"
                
/* 55 8B EC A1 ? ? ? ? F3 0F 10 40 ? 83 EC ? 53 56 57 */
            
}
            
"CTerrorPlayer_OnShovedBySurvivor"
            
{
                
"library"    "server"
                "linux"    "@_ZN13CTerrorPlayer18OnShovedBySurvivorEPS_RK6Vector"
                "windows" "\x55\x8B\xEC\x81\xEC\x2A\x2A\x2A\x2A\xA1\x2A\x2A\x2A\x2A\x33\xC5\x89\x45\xFC\x53\x8B\x5D\x0C\x56\x57\x8B\x7D\x08\x8B\xF1"
                
/* 55 8B EC 81 EC ? ? ? ? A1 ? ? ? ? 33 C5 89 45 FC 53 8B 5D 0C 56 57 8B 7D 08 8B F1 */
            

As a result, [L4D2] Melee Immortals keep spamming these errors whenever someone shoves a special infected except for chargers:
Quote:
L 05/04/2016 - 16:59:18: [SM] Native "L4D_StaggerPlayer" reported: Failed to locate function "CTerrorPlayer_OnStaggered"

Last edited by cravenge; 05-04-2016 at 08:50.
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xerox8521
Senior Member
Join Date: Sep 2011
Old 06-21-2016 , 16:07   Re: [EXTENSION] Left 4 Downtown 2 (0.5.4.2) - L4D2 Only, Updated Left4Downtown
Reply With Quote #830

can someone update the gamedata ? Apparently the recent update(s) of l4d2 have broke the ZombieManager as in i cannot use the L4D2_SpawnTank or L4D2_SpawnSpecial natives. Error is ZombieManager unsupported or not available; file a bug report
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