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[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)


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Jokerz99
Senior Member
Join Date: Apr 2008
Old 12-03-2010 , 14:12   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #101

Quote:
Originally Posted by Steell View Post
Upcoming Features:
  • Runoff voting - until a map has a majority vote (> 50%) it will keep running votes of all the winners.
  • Vote warning - warns players before a vote begins.
  • Vote sounds - combined with vote warning, plays sounds during parts of the vote (coutndown, start, finish).
  • Ability to turn off group weighting
  • Ability to exclude/specify which groups to pick from on the next vote
  • Ability to have maps/groups limited to certain times of day.
  • New keywords: "rockthevote", "!rockthevote", "!rtv"
  • Option to have votes only display to dead players, live players can vote by typing "!vote" or "vote" in chat.
  • Cvar specifying how many slots to block.
  • (If possible) Votes won't paginate unless there are greater than 10 slots needed in the menu.
I doubt everything on this list will be implemented in the next update, but these are features to expect in the future. I will be prioritizing these based off of interest, so the more people asking for a certain feature, the quicker I will implement it.
What about the ability to have a map show up during certain hours only did that not make the cut?
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anbCereal
New Member
Join Date: Dec 2010
Old 12-03-2010 , 14:57   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #102

Hello,
first timer.

i literally just registered to ask a few questions about THIS plugin.

the community i am a part of recently decided to use your plugin for our tf2 servers, we're testing it on a spare server, so far we love it. after some fine tuning, we intend to put it on all 3 of our servers. excellent job btw!


one of the nicest features of your plugin is that it apparently has the ability to make mapvote come at the end of the last round, however we simply cannot get this to happen at the moment.
we have win limits and round limits, i wanted to ask if abolishing the win limits and having it just go by round's and time would make it do what we want? (i think winlimits are lower than round limits, but i dont have the ability to check.)

also we seem to have an issue with nominating. if 3 people have nominated a map, nomination is then locked for the rest of the round, is there any way around this?

Last edited by anbCereal; 12-04-2010 at 11:46.
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MoshMage
Junior Member
Join Date: Oct 2010
Old 12-08-2010 , 18:33   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #103

Well, i might upgrade to this just because BUT my doubt is the following:

players on server = 0 ; map = de_dust2
players on server >= 4; mapvote
-->IF mapvote votes < 1 = random map is chosen
players on server < 4; vote "want to go back to de_dust2?"

is this possible with this plugin?
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altex
Veteran Member
Join Date: May 2009
Location: Russia
Old 12-09-2010 , 03:20   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #104

You request is for another plugin, that has no in common with this plugin.
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jameless
Veteran Member
Join Date: Jan 2010
Old 12-14-2010 , 07:03   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #105

We seem to be having a problem with IMR. At some points after a group has been voted it just picks a map out of the blue. It kept grabbing mountainlab for some reason which wasn't in any group at all. I've since added it to see if having it in a group makes a difference. Here is my config, please let me know if you see any syntax errors or what other info you need to assist me with this problem.

Code:
// Random mapcycle definition for Improved Map Randomizer

///////////////////////////////////////////////////////////////////////////////
//***************************************************************************//
//**                        IMPROVED MAP RANDOMIZER                        **//
//***************************************************************************//
// The format of this file is as specified in the following example:         //
//                                                                           //
// "random_rotation"                                                         //
// {                                                                         //
//      "GROUPNAME1" //Name of the group, used by group votes.               //
//      {                                                                    //
//          //Number of maps to include from this group in a vote.           //
//          // (Default value: 1)                                            //
//          "maps_invote"           "value: int >= 0"                        //
//                                                                           //
//          //The weight of this group for random picking. Higher numbers    //
//          //mean the group is more likely to be picked. 0 means the group  //
//          //can never be picked randomly.                                  //
//          // (Default value: 1)                                            //
//          "group_weight"          "value: int >= 0"                        //
//                                                                           //
//          //If a map from this group is picked randomly or via vote, the   //
//          //next time a map is chosen randomly, it will be from the group  //
//          //specified in this setting. If "" then a random group is picked.//
//          // (Default value: "")                                           //
//          "next_mapgroup"         "value: Group Name"                      //
//                                                                           //
//          //Used as defaults if "min_players" or "max_players" is          //
//          //not defined for any map in this group.                         //
//          // (Default value: 0)                                            //
//          "default_min_players"   "value: int >= 0"                        //
//          // (Default value: Player limit of the server)                   //
//          "default_max_players"   "value: int >= 0"                        //
//                                                                           //
//          "MAP1" //Name of a map, must be a valid map.                     //
//          {                                                                //
//              //The weight of this map with reference to other maps        //
//              //in this category. This number affect how likely the        //
//              //map will appear in a vote, as well as how likely this      //
//              //map will be chosen randomly (assuming this group has       //
//              //already been chosen.)                                      //
//              // (Default value: 1)                                        //
//              "weight"        "value: int >= 0"                            //
//                                                                           //
//              //Defines the number of players required to be on the        //
//              //server in order for this map to be used.                   //
//              // (Default values: see "default_min_players" and            //
//              //  "default_max_players")                                   //
//              "min_players"   "value: int >= 0"                            //
//              "max_players"   "value: int >= 0"                            //
//          }                                                                //
//                                                                           //
//          "MAP2"                                                           //
//          {                                                                //
//              ...                                                          //
//          }                                                                //
//                                                                           //
//          ...                                                              //
//                                                                           //
//          "MAPN"                                                           //
//          {                                                                //
//              ...                                                          //
//          }                                                                //
//      }                                                                    //
//                                                                           //
//      "GROUPNAME2"                                                         //
//      {                                                                    //
//          ...                                                              //
//      }                                                                    //
//                                                                           //
//      ...                                                                  //
//                                                                           //
//      "GROUPNAMEN"                                                         //
//      {                                                                    //
//          ...                                                              //
//      }                                                                    //
// }                                                                         //
//***************************************************************************//
///////////////////////////////////////////////////////////////////////////////

"random_rotation"
{
	"Mirrored Maps"
	{
		"maps_invote"	"3"
		
		"cp_lwobtsud" {}
		
		"cp_tiplevarg" {}
		
		"pl_retawdab" {}
	}
	"Zombie Fortress"
	{
		"default_min_players"	"17"
		"maps_invote"	"3"

		"zf_dustbowl_b5" 
		{
			"weight"	"2"
		}
		
		"zf_industry_rc1" {}
		
		"zf_asylum_b2" {}
	}
	"Randomizer"
	{
		"maps_invote"	"3"

		"pl_hoodoo_final" {}
		
		"pl_thundermountain" {}
		
		"pl_upward" {}
	}
	"Stock Maps"
	{
		"maps_invote"	"4"

		"cp_granary" {}
		
		"cp_mountainlab" {}
		
		"cp_badlands" {}
		
		"cp_coldfront" {}
	}
	"Custom Maps"
	{
		"default_min_players"	"17"
		"maps_invote"	"3"

		"pl_cashworks_rc2" {}
		
		"MARIO_KART" {}
		
		"cp_bedrooms3" {}
	}
	"Surf Maps"
	{
		"maps_invote"	"3"
		
		"surf_utopia_v3" {}
		
		"surf_supermario" {}
		
		"surf_10x_reload_tf2" {}
	}
}
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Azelphur
AlliedModders Donor
Join Date: Jun 2010
Old 12-14-2010 , 10:34   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #106

Feature request, any chance on having it capable of excluding previously played map groups as well as previously played maps? for example

3 Groups, CTF, KOTH, PL
sm_random_rtv_type is 1 so map group votes are used
the server is currently running koth_sawmill which is in the PL group
PL is excluded from the vote because sm_random_rtv_exclude is 1, and PL was recently played

Thanks
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jameless
Veteran Member
Join Date: Jan 2010
Old 12-14-2010 , 21:10   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #107

So as you can see I have coldfront in my config file but I see this in the logs:

Code:
L 12/14/2010 - 18:25:58: [SM] Changed map to "cp_coldfront"
L 12/14/2010 - 18:25:59: -------- Mapchange to cp_coldfront --------
L 12/14/2010 - 18:26:02: [improved-randomizer.smx] KV file "random_mapcycle.txt" successfully loaded.
L 12/14/2010 - 18:26:02: [improved-randomizer.smx] Current Map Group could not be determined.
L 12/14/2010 - 18:26:02: [improved-randomizer.smx] Extensions left: 4
L 12/14/2010 - 18:26:02: [improved-randomizer.smx] MIN_PLAYERS: 0, MAX_PLAYERS: 24
Any ideas? It keeps switching to mountainlab which is emptying the server. There are no errors in the logs so any assistance is much appreciated.
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PabloP
SourceMod Donor
Join Date: Feb 2010
Old 12-16-2010 , 12:16   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #108

Not sure if i missed it, but is there a way to put a limit on how many options there are for each vote?

I'm putting all my maps in groups, (hundreds) and at first i was thinking specific map types in a group, but that is a lot of groups, and im not sure if that would cause there to be a lot of options in a vote? Which i dont want.

btw this is great. cant wait for even more improvements.
thanks.
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Molli
SourceMod Donor
Join Date: Aug 2007
Location: Finland
Old 12-19-2010 , 02:45   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #109

.........................

Last edited by Molli; 12-19-2010 at 03:15. Reason: got it work somehow :)
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away000
Veteran Member
Join Date: Sep 2010
Old 12-29-2010 , 03:29   Re: [ANY] Improved Map Randomizer v1.4.1 (Updated 8/27/10)
Reply With Quote #110

Still working? here RTV it's buged... always reset count needed to vote start... anyone can confirm if it's working or not?
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