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Player Velocity On Point


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EfeDursun125
Senior Member
Join Date: Feb 2019
Location: Turkey
Old 05-26-2019 , 12:48   Player Velocity On Point
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Hello, My English is Bad

new Float:point1[3] = {1880.0, 1272.0, 310.0};
new Float:point2[3] = {2380.0, 1264.0, 420.0};

i need help, how to make player move to point1
simple 2d move not teleport and not pathfinding (is point visible move to point1 or point2)

this is only move forward version

Float:moveForward(Float:vel[3],Float:MaxSpeed)
{
vel[0] = MaxSpeed;
return vel;
}

how to make move to point's version???

EDIT : i try make a waypoint system i need move to point code

Last edited by EfeDursun125; 05-26-2019 at 13:53.
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Nexd
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Join Date: Dec 2013
Location: Hungary
Old 05-26-2019 , 14:47   Re: Player Velocity On Point
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You can use TeleportEntity
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EfeDursun125
Senior Member
Join Date: Feb 2019
Location: Turkey
Old 05-29-2019 , 15:04   Re: Player Velocity On Point
Reply With Quote #3

Quote:
Originally Posted by Nexd View Post
You can use TeleportEntity
hmm, i try now

EDIT : i can't make XD

Last edited by EfeDursun125; 05-29-2019 at 15:41.
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