Raised This Month: $51 Target: $400
 12% 

[ANY] WiLdTuRkEy's Clusterbomb Plugin


Post New Thread Reply   
 
Thread Tools Display Modes
vexium
Member
Join Date: Jan 2013
Old 05-13-2013 , 19:56   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #21

how would i go about making a target-able version of this plugin?? in other words, i do the following:

!cb @ct (all cts launch a cluster bomb from their position/mouse look)
vexium is offline
vexium
Member
Join Date: Jan 2013
Old 06-03-2013 , 11:07   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #22

anyone willing to make a admin-target functionality for this plugin?

aka instead of just !cb, !cb <name/@me/@all/@ct/etc>?

paying for this update.

looking at the script, it shouldnt be a complicated fix
vexium is offline
Roundcat
Senior Member
Join Date: Feb 2012
Old 06-30-2013 , 17:33   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #23

Mmm - just made a new open map and am getting this message everytime I throw pumpkin bombs:

"[SM] There is too much stuff going on in this map already! Denied!"

Whats the limit on 'what' which would trigger this?
__________________
I know not my ar*e from its elbow.
Roundcat is offline
Marverlous
Senior Member
Join Date: May 2013
Old 06-30-2013 , 17:34   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #24

can you add a cvar to limit the command to one team only? (red or blue) ?
Marverlous is offline
Roundcat
Senior Member
Join Date: Feb 2012
Old 06-30-2013 , 17:36   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #25

lol pumpkins are the models Ive tied to this awesome plugin
__________________
I know not my ar*e from its elbow.
Roundcat is offline
404UserNotFound
BANNED
Join Date: Dec 2011
Old 07-01-2013 , 16:16   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #26

Thanks to this plugin, I think I my friend can use the clusterbomb coding as part of his "TF2 Scrapped Grenade Reintegration" project.

This code would be perfect for the Demoman's original Dynamite Pack grenade weapon.

10/10

Last edited by 404UserNotFound; 10-06-2013 at 21:38.
404UserNotFound is offline
404UserNotFound
BANNED
Join Date: Dec 2011
Old 07-13-2013 , 09:31   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #27

Just something I've noticed. It seems sometimes the individual bomblets spawn under the floor. Any way to stop that from happening?
404UserNotFound is offline
Marverlous
Senior Member
Join Date: May 2013
Old 10-05-2013 , 16:46   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #28

The bomb clips into the players, thus making them unable to move, can you fix it, thx
Marverlous is offline
doze
Senior Member
Join Date: Mar 2012
Old 05-13-2015 , 02:33   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #29

Support for Black Mesa please ?
doze is offline
Randommagic
Senior Member
Join Date: Jun 2014
Location: -
Old 05-16-2015 , 17:26   Re: [ANY] WiLdTuRkEy's Clusterbomb Plugin
Reply With Quote #30

Changed the model to archimedes with the cooldown lowered to 1.
Now the server's full of exploding birds. 8/8. Very nice.
__________________
Randommagic is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 16:01.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode