Quote:
Originally Posted by psychonic
The matchingTeleporter key and corresponding m_iszMatchingMapPlacedTeleporter data prop are for map-placed teleporters, which follow a bit different logic.
You should be able to use something like this to get at the internal var that holds the normal matching teleporter handle.
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THANK YOU! gamedata file was not working, but I modified it to:
PHP Code:
"Games"
{
"#default"
{
"Keys"
{
"StartProp" "m_bMatchBuilding"
}
"Offsets"
{
"MatchingTeleporterOffset"
{
"windows" "4"
"linux" "4"
"mac" "4"
}
}
}
}
and it works now!!!
There is a small problem though. The entrance acts as the exit and the exit acts as the entrance. If you pick it up and then place down it changes that back for one teleportation and then goes back.
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