Raised This Month: $51 Target: $400
 12% 

[L4D & L4D2] Saferoom Door Spam Protection (1.31) [21-Apr-2024]


Post New Thread Reply   
 
Thread Tools Display Modes
kooper990
Member
Join Date: Jan 2021
Old 08-12-2021 , 12:48   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #41

Can you add the feature to have the option of disabling the door automatically falling over?
kooper990 is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-12-2021 , 17:19   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #42

Quote:
Originally Posted by kooper990 View Post
Can you add the feature to have the option of disabling the door automatically falling over?
Quote:
Originally Posted by Silvers View Post
CVars:

PHP Code:
l4d_safe_spam_fall_time    "20.0"  // 0.0=Off. How many seconds after round start until the locked saferoom door will automatically fall. 
You can set the cvar "l4d_safe_spam_open" to "0" or "1" to keep open without falling.
__________________

Last edited by Silvers; 08-12-2021 at 18:46.
Silvers is offline
Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 08-12-2021 , 17:56   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #43

Is it possible that you add a cvar that defines the model of the door?
l4d_safe_spam_model(or skin) - 0 default , 1 classic , 2 last stand
Tonblader is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-12-2021 , 18:16   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #44

Quote:
Originally Posted by Tonblader View Post
Is it possible that you add a cvar that defines the model of the door?
l4d_safe_spam_model(or skin) - 0 default , 1 classic , 2 last stand
Code:
1.12 (13-Aug-2021)
    - Added cvar "l4d_safe_spam_skin" to control the skin of Saferoom Doors. Requested by "Tonblader".
__________________

Last edited by Silvers; 08-13-2021 at 03:07.
Silvers is offline
KasperH
Senior Member
Join Date: Apr 2016
Location: Hungary
Old 08-14-2021 , 11:57   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.12) [13-Aug-2021]
Reply With Quote #45

Added Hungarian.
Attached Files
File Type: txt safe_door_spam.phrases.txt (186 Bytes, 39 views)
__________________

"I've Got You In My Sights!"
KasperH is offline
Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 08-18-2021 , 17:34   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.11) [05-Jul-2021]
Reply With Quote #46

Quote:
Originally Posted by Silvers View Post
Code:
1.12 (13-Aug-2021)
    - Added cvar "l4d_safe_spam_skin" to control the skin of Saferoom Doors. Requested by "Tonblader".
The door skin changed and looks good.
Although it has the problem of the classic metallic sound and also if you choose:
l4d_safe_spam_skin 1 or 2
The direction in which the door falls on certain maps is different:
Tonblader is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-21-2021 , 13:51   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.13) [21-Aug-2021]
Reply With Quote #47

Thanks, should be fixed. This plugin is getting really complicated/hackish. I won't be adding anymore features.

Code:
1.13 (21-Aug-2021)
    - Fixed using the wrong door sounds when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors falling the wrong way when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors using the wrong angle when changing door skins.
    - Fixed the saferoom door auto falling if the "l4d_safe_spam_open" cvar was set to 1.
__________________
Silvers is offline
matrixmark
Senior Member
Join Date: Jun 2010
Old 08-22-2021 , 03:21   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.13) [21-Aug-2021]
Reply With Quote #48

Quote:
Originally Posted by Silvers View Post
Thanks, should be fixed. This plugin is getting really complicated/hackish. I won't be adding anymore features.

Code:
1.13 (21-Aug-2021)
    - Fixed using the wrong door sounds when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors falling the wrong way when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors using the wrong angle when changing door skins.
    - Fixed the saferoom door auto falling if the "l4d_safe_spam_open" cvar was set to 1.
Thanks Silvers
__________________

matrixmark is offline
Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 08-23-2021 , 06:13   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.13) [21-Aug-2021]
Reply With Quote #49

Quote:
Originally Posted by Silvers View Post
Thanks, should be fixed. This plugin is getting really complicated/hackish. I won't be adding anymore features.

Code:
1.13 (21-Aug-2021)
    - Fixed using the wrong door sounds when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors falling the wrong way when changing door skins. Thanks to "Tonblader" for reporting.
    - Fixed some doors using the wrong angle when changing door skins.
    - Fixed the saferoom door auto falling if the "l4d_safe_spam_open" cvar was set to 1.
Thanks for the support.
In the beginning, the plugin only focused on giving a better handling of the door against annoying people, but lately you added cvars that have nothing to do with this, although it improves the quality of the plugin considerably.
Although the new changes respect the sound when opening the door, on the other hand, the sound of the door when it falls, does not respect the l4d_safe_spam_skin

Example:
c10m2 - l4d_safe_spam_skin 2: when the door falls the metallic sound is heard
c14m2 - l4d_safe_spam_skin 1: when the door falls the wood sound is heard
Tonblader is offline
Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-24-2021 , 07:37   Re: [L4D & L4D2] Saferoom Door Spam Protection (1.14) [24-Aug-2021]
Reply With Quote #50

Code:
1.14 (24-Aug-2021)
    - Fixed using the wrong falling sounds when changing door skins. Thanks to "Tonblader" for reporting.
__________________
Silvers is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:56.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode