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[L4D / L4D2] Anti-Rush System (Reloaded) | 1.82 [Final] : Jan. 30, 2019 |


  
 
 
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KasperH
Senior Member
Join Date: Apr 2016
Location: Hungary
Old 05-13-2016 , 06:45   Re: [L4D/L4D2] Anti-Rush System
Reply With Quote #9

So i tested on all maps. (Btw i like the street barricades.)

Blood Harvest - I didn't see any block.
Dead Air - No block.
The Parish - Working fine, but you can still go out on left and right.
The Sacrifice - Working, but you can go out on the boat.
No Mercy - Working, but the another way is not blocked.
Death Tool - Didn't see any block.

The others maps a working fine.

Btw i still have this:
Quote:
prop prop_dynamic_override at 0 0 0 missing modelname
prop prop_dynamic_override at 0 0 0 missing modelname
Or this is normal?

I can show screensshots, if its easyer for you.

Last edited by KasperH; 05-13-2016 at 07:33.
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