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Weapon Chance by Exolent


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zENK
Member
Join Date: Aug 2011
Old 09-01-2011 , 18:31   Re: Weapon Chance by Exolent
Reply With Quote #191

Can someone make me a script with. AWP. 1 bullet, Deagle. 2 bullets. scout 0 bullets. fiveseven 3 bullets. and then send me a download link to it
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wickedd
Veteran Member
Join Date: Nov 2009
Old 09-01-2011 , 18:41   Re: Weapon Chance by Exolent
Reply With Quote #192

Quote:
Originally Posted by zENK View Post
Can someone make me a script with. AWP. 1 bullet, Deagle. 2 bullets. scout 0 bullets. fiveseven 3 bullets. and then send me a download link to it
Post your request in the correct section not here.
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Exolent[jNr]
Veteran Member
Join Date: Feb 2007
Location: Tennessee
Old 09-01-2011 , 19:36   Re: Weapon Chance by Exolent
Reply With Quote #193

The problem is that HideNSeek removes them.

Set the wc_delay cvar to a higher value.
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Quote:
Originally Posted by xPaw View Post
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zENK
Member
Join Date: Aug 2011
Old 09-02-2011 , 08:38   Re: Weapon Chance by Exolent
Reply With Quote #194

Quote:
Originally Posted by Exolent[jNr] View Post

Set the wc_delay cvar to a higher value.
Thanks! that helped with the grenade problem. now the only problem is, that i dont get any items. like weps and stuff. :7

what is wrong here?

wc_on 1
wc_delay 5
wc_weaponcount 1
wc_prefix "[CHANCE]"

// To add a weapon, use this format:
//
// wc_add <name> <chance> <team> <clip> <ammo> <announce>
// Example: wc_add "deagle" "50" "0" "7" "0" "1"
//
// Remember for the teams:
// 0 = Everyone, 1 = Terrorist, 2 = Counter-Terrorist
//
// The <announce> parameter is for telling all other players when one player receives a weapon.
//
// For health and armor, use the <ammo> parameter for the amount.
//
//Weapon Name - Default Team - Max Clip - Max Ammo
// p228 - 0 - 13 - 52
// shield - 2 - 0 - 0
scout - 0 - 10 - 90
hegrenade - 0 - 0 - 1
xm1014 - 0 - 7 - 32
c4 - 1 - 0 - 0
mac10 - 1 - 30 - 100
aug - 2 - 30 - 90
smokegrenade - 0 - 0 - 1
elite - 1 - 30 - 120
fiveseven - 2 - 20 - 100
ump45 - 0 - 25 - 100
sg550 - 2 - 30 - 90
galil - 1 - 35 - 90
famas - 2 - 25 - 90
usp - 0 - 12 - 100
glock18 - 0 - 20 - 120
awp - 0 - 10 - 30
mp5navy - 0 - 30 - 120
m249 - 0 - 100 - 200
m3 - 0 - 8 - 32
m4a1 - 2 - 30 - 90
tmp - 2 - 30 - 120
g3sg1 - 1 - 20 - 90
flashbang - 0 - 0 - 2
deagle - 0 - 7 - 35
sg552 - 1 - 30 - 90
ak47 - 1 - 30 - 90
p90 - 0 - 50 - 100
armor - 0 - 0 - 0
nightvision - 0 - 0 - 0
defuser - 2 - 0 - 0
health - 0 - 0 - 0
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zENK
Member
Join Date: Aug 2011
Old 09-02-2011 , 09:03   Re: Weapon Chance by Exolent
Reply With Quote #195

Wow i'm so stupid, NVM i fixed it!
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zENK
Member
Join Date: Aug 2011
Old 09-03-2011 , 18:29   Re: Weapon Chance by Exolent
Reply With Quote #196

I can't get my he-grenade to work! well, it says i get a grenade but i cant equip it.

this is what i currently have in my weapon_chance.cfg

wc_add "hegrenade" "15" "2" "1" "1" "0"
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lqlqlq
Senior Member
Join Date: Jan 2008
Old 09-04-2011 , 11:22   Re: Weapon Chance by Exolent
Reply With Quote #197

Quote:
Originally Posted by zENK View Post
I can't get my he-grenade to work! well, it says i get a grenade but i cant equip it.

this is what i currently have in my weapon_chance.cfg

wc_add "hegrenade" "15" "2" "1" "1" "0"
yeah and for me..
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dewil55
Junior Member
Join Date: Jul 2011
Location: Czech Republic
Old 12-25-2011 , 06:58   Re: Weapon Chance by Exolent
Reply With Quote #198

Hi. For 1) Exolent your plugins are the best For 2) I have this plugin on my server and needed to drop the function. I mean that when terrorist kill (to be dessert with 5 bullets), so he dropped the gun and I could grab her. How do I do please?
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refused
Senior Member
Join Date: Dec 2007
Old 02-19-2012 , 12:54   Re: Weapon Chance by Exolent
Reply With Quote #199

He-grenade doesn't work for me either.
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eivind12332
Junior Member
Join Date: Jun 2012
Old 06-26-2012 , 11:36   Re: Weapon Chance by Exolent
Reply With Quote #200

where do i gonna place the .inc file?
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