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[L4D(2)] 4+ Survivor AFK Fix (1.2)


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probably2000
Junior Member
Join Date: Sep 2013
Old 09-24-2013 , 00:45   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #41

Hi,sir,I am using this plugin and its very helpful,thank u very much.but here is another problem hope u can see it.when i play a 8 players coop game ,i always find we were born not in the safe room but somewhere weird in the map . I mean we should stay in saferoom before the game start ,but we always in other place in the map sometimes in bug.So could i ask u to see this problem and help make a plugin that makes sure all players born in saferooom before game start.could u ?thank u anyway.
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Merudo
Senior Member
Join Date: Feb 2016
Old 02-25-2016 , 21:02   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #42

Anyone recently tried this plugin? I wonder if the signature file is still valid.
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Last edited by Merudo; 03-17-2016 at 11:22.
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Sev
Veteran Member
Join Date: May 2010
Old 02-25-2016 , 21:33   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #43

The plugin didn't really work last time I tried it in a sense that if one person went idle and multiple survivors bots were open, it would occupy those bots as well with the idle bug.

Last edited by Sev; 02-25-2016 at 21:33.
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Munch
Senior Member
Join Date: May 2012
Location: Liverpool UK
Old 02-26-2016 , 03:09   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #44

I've been using this for ages now, don't have any issues with it and no errors generated
I'm using this version on post 38
You can test it by using the no 6 link below
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Dead Men Fighting L4D2 8 Man Dead Men Fighting UK

Last edited by Munch; 02-26-2016 at 03:10.
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Newbie_Sexy
Member
Join Date: Aug 2016
Location: Vietnam
Old 07-18-2017 , 00:46   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #45

Quote:
Originally Posted by SilentBr View Post
New working version (windows & linux).

Install:

fix_l4dafkfix.smx -> addons/sourcemod/plugins/
l4dafkfix.txt -> addons/sourcemod/gamedata/

Thanks to:

mi123645 - doing this plugin
disawar1 - doing a fixed version
dcx2 - fixing the signature after the update
and me - founding the new signature and testing the new version
:'(
Code:
L 07/18/2017 - 11:28:08: [SM] Native "SetFailState" reported: Survivor Afk Fix: SetHumanSpec Signature broken
L 07/18/2017 - 11:28:08: [SM] Displaying call stack trace for plugin "fix_l4dafkfix.smx":
L 07/18/2017 - 11:28:08: [SM]   [0]  Line 59, fix_l4dafkfix.sp::OnPluginStart()
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I am a noob so... hope you guys will help me up
P/s .-. : My English is bad, i am good at Vietnamese
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Neon123
Senior Member
Join Date: Jan 2016
Old 11-23-2018 , 15:17   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #46

i have the same problem fbef0102, you fixed that ?
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Mr. Man
Veteran Member
Join Date: Mar 2011
Location: Huh?
Old 02-13-2019 , 01:21   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #47

For those using Mukkis's stats tracking plugin, this plugin interferes with kill score tracking, as FYI.
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 09-11-2019 , 08:00   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #48

I have no problem with this version.
Attached Files
File Type: sp Get Plugin or Get Source (fix_l4dafkfix.sp - 1054 views - 8.6 KB)
File Type: txt l4dafkfix.txt (1,013 Bytes, 652 views)
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 02-28-2021 , 23:21   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #49

I'm using the BloodyBlade version, but I have found a handle leak problem (using sm_dump_handles) on the data pack part, it is not being deleted.

So I changed from CreateTimer to CreateDataTimer.
Attached Files
File Type: sp Get Plugin or Get Source (fix_l4dafkfix.sp - 206 views - 8.6 KB)

Last edited by Marttt; 02-20-2022 at 07:17.
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Sunyata
Senior Member
Join Date: Nov 2017
Location: Wherever I am
Old 04-16-2021 , 07:43   Re: [L4D(2)] 4+ Survivor AFK Fix (1.2)
Reply With Quote #50

@Marttt,

Does your plugin only work with L4D2? As I can't get it to work in L4D1. Although I see the "l4dafkfix.txt" file (in post 48 ) supports signatures for L4D1. So I had assumed your plugin would also work with those L4D1 signatures.

Last edited by Sunyata; 04-16-2021 at 07:44.
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