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[TF2] Dodgeball Redux - Updated: bugfixes and QoL changes (v0.3.2, 2020-11-23)


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ClassicGuzzi
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Join Date: Oct 2013
Location: Argentina
Old 11-26-2014 , 20:31   Re: [TF2] Dodgeball Redux
Reply With Quote #11

to cool ideas/petitions:

I'll work on this this weekend, now I'm currently working on a plugin to spawn and save locations of ammo/health packs, because some orange maps don't have any.
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Negratius
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Join Date: Feb 2013
Location: São Paulo, Brasil
Old 11-27-2014 , 05:51   Re: [TF2] Dodgeball Redux
Reply With Quote #12

That healthpack plugin would be cool also on some dodgeball maps too, making players fight for it if they're hit by a rocket that is set not to insta-kill!
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raphamonte
New Member
Join Date: Dec 2014
Old 12-02-2014 , 10:58   Re: [TF2] Dodgeball Redux
Reply With Quote #13

Hi,

The first bug happened in this plugin on my server. I believe when the server was at its full capacity (12 slots in my case), the last player to enter the game did not become a target, the rockets did not focus on this particular player. This has happened three different times.

Last edited by raphamonte; 12-02-2014 at 11:12.
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ClassicGuzzi
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Join Date: Oct 2013
Location: Argentina
Old 12-02-2014 , 11:59   Re: [TF2] Dodgeball Redux
Reply With Quote #14

Quote:
Originally Posted by raphamonte View Post
Hi,

The first bug happened in this plugin on my server. I believe when the server was at its full capacity (12 slots in my case), the last player to enter the game did not become a target, the rockets did not focus on this particular player. This has happened three different times.
Working on it!

Edit: New version!
I'll update the op if there isn't any bug.
  • Fixed the last player bug
  • Added 2 new cvars.
  • sm_db_maxbounce that let you select how many times the rocket can bounce.
  • sm_db_block_flamethrower if true it will block the Rainblower and the Degreaser.
  • Now it will apply the attribute to flamethrowers instead of replacing them.

Credit to asherkin for the rocket bounce plugin, that wont work right with my plugin for some reason, so I used its code with a little modification and now it works greats.

Oh and it requires tf2attributes now to work.
Attached Files
File Type: smx dodgeball_redux.smx (18.5 KB, 265 views)
File Type: sp Get Plugin or Get Source (dodgeball_redux.sp - 273 views - 31.4 KB)

Last edited by ClassicGuzzi; 12-02-2014 at 13:17.
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raphamonte
New Member
Join Date: Dec 2014
Old 12-02-2014 , 13:45   Re: [TF2] Dodgeball Redux
Reply With Quote #15

Thanks for the feedback, I installed the plugin and we are now testing on a server with 16 players. Regards!
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ClassicGuzzi
Veteran Member
Join Date: Oct 2013
Location: Argentina
Old 12-03-2014 , 23:27   Re: [TF2] Dodgeball Redux - Updated 2014-12-04
Reply With Quote #16

Updated the op with the new version since it seems to work fine
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ClassicGuzzi
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Join Date: Oct 2013
Location: Argentina
Old 12-11-2014 , 13:01   Re: [TF2] Dodgeball Redux - Updated 2014-12-04
Reply With Quote #17

A mini update:
  • 11-12-2014 (v0.1.2)
  • Added a check for invalid weapon entity.
  • Added a check for invalid client before emitting a sound to him/her.
  • Added another check in the search target function.

I'll update the OP if there isn't any problems.
Attached Files
File Type: sp Get Plugin or Get Source (dodgeball_redux.sp - 213 views - 31.6 KB)
File Type: smx dodgeball_redux.smx (18.6 KB, 233 views)
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Dragon_Master
Member
Join Date: Oct 2014
Old 12-12-2014 , 14:05   Re: [TF2] Dodgeball Redux - Updated 2014-12-04
Reply With Quote #18

Plugin works fine but for some reason it wont let me taunt and removes my cosmetics. Is this meant to happen?
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ClassicGuzzi
Veteran Member
Join Date: Oct 2013
Location: Argentina
Old 12-12-2014 , 15:24   Re: [TF2] Dodgeball Redux - Updated 2014-12-04
Reply With Quote #19

Quote:
Originally Posted by Dragon_Master View Post
Plugin works fine but for some reason it wont let me taunt and removes my cosmetics. Is this meant to happen?
My bad, I though that I was only removing weapons, here, try this version.
Attached Files
File Type: sp Get Plugin or Get Source (dodgeball_redux.sp - 208 views - 31.6 KB)
File Type: smx dodgeball_redux.smx (18.6 KB, 243 views)
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Sorakia
Junior Member
Join Date: Dec 2014
Old 12-18-2014 , 00:52   Re: [TF2] Dodgeball Redux - Updated 2014-12-04
Reply With Quote #20

How do I turn on multiple rockets?
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