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[L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)


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Crasher_3637
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Join Date: May 2012
Old Yesterday , 18:47   Re: [L4D & L4D2] Super Tanks++ (v8.21, 07-14-2018)
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Version 8.21 is out!

Bug fixes

1. Fixed the error coming from OnTakeDamage.
2. Fixed the error regarding a missing translation phrase when a vote is in progress.

Changes

1. Added the "Regenerate Ability" KeyValue which lets the Super Tank regenerate health.
2. Added the "Regenerate Health" Keyvalue which determines how much health the Super Tank regenerates.
3. Added the "Regenerate Interval" KeyValue which decides how often the Super Tank regenerates health.
4. Added the "Rock Ability" KeyValue which lets the Super Tank start rock showers.
5. Added the "Rock Chance" KeyValue which decides how often the Super Tank can start rock showers.
6. Added the "Rock Damage" KeyValue which determines how much damage the Super Tank's rocks do.
7. Added the "Rock Duration" KeyValue which determines how long the Super Tank's rock shower lasts.
8. Added the "Rock Radius" KeyValue which determines the radius of the Super Tank's rock shower.
9. Added the "Meteor Radius" KeyValue which determines the radius of the Super Tank's meteor shower.
10. Added the "Rock Effect" KeyValue which lets users attach particle effects to the Super Tank's rocks.
11. Added the "Rock Effects" KeyValue which decides what particle effects are attached to the Super Tank's rocks.
12. Replaced the "Spam Amount" KeyValue with "Spam Chance" which decides how often the Super Tank can spam rocks at survivors.
13. Replaced the "Spam Interval" KeyValue with "Spam Duration" which determines how long the Super Tank's rock spam lasts.
14. Added the "Flash Duration" KeyValue which determines how long the Super Tank's special speed lasts.
15. The blur effect from the Flash ability is now treated as a prop.

New formats:

"Props Attached" "123456"
"Props Chance" "3,3,3,3,3,3"

Files

1. Updated config file with new presets.
2. Updated include file.
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