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Polymorph: Mod Manager


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wickedd
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Join Date: Nov 2009
Old 02-09-2012 , 18:11   Re: Polymorph: Mod Manager
Reply With Quote #511

Quote:
Originally Posted by ghostofmybrain View Post
it will load 7 bots (it's set to 10, but that's a different issue) whether I'm on gungame or on deathmatch.
To increase the bots added to server, look in the podbot.cfg for the lines
Code:
pb add 100
there should be 7 of them. Simple copy and paste the lines until you have the amount of bots you want to add the server.

So if you want to have 20 bots in the server, there must be at least 20 "pb add 100" lines in the config.
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Last edited by wickedd; 02-09-2012 at 18:13.
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ghostofmybrain
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Join Date: Mar 2010
Old 02-11-2012 , 19:09   Re: Polymorph: Mod Manager
Reply With Quote #512

Quote:
Originally Posted by wickedd View Post
To increase the bots added to server, look in the podbot.cfg for the lines
Code:
pb add 100
there should be 7 of them. Simple copy and paste the lines until you have the amount of bots you want to add the server.

So if you want to have 20 bots in the server, there must be at least 20 "pb add 100" lines in the config.
Oh ok, I thought you just had to change the bot quota. Thanks for clarifying that.
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nkstillo1390
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Join Date: Jan 2012
Old 02-19-2012 , 11:02   Re: Polymorph: Mod Manager
Reply With Quote #513

You see I have installed the mod manager.
Help for modified Sj-Pro to trigger the vote .. please!!
Attached Files
File Type: sma Get Plugin or Get Source (sjpro.sma - 604 views - 204.7 KB)
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 02-19-2012 , 15:15   Re: Polymorph: Mod Manager
Reply With Quote #514

Quote:
Originally Posted by nkstillo1390 View Post
You see I have installed the mod manager.
Help for modified Sj-Pro to trigger the vote .. please!!
What is poly_mode? Do your other mods work correctly? I don't see any map changing code in your soccer jam.
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Last edited by fysiks; 02-19-2012 at 15:16.
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nkstillo1390
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Join Date: Jan 2012
Old 02-19-2012 , 16:05   Re: Polymorph: Mod Manager
Reply With Quote #515

Quote:
Originally Posted by fysiks View Post
What is poly_mode? Do your other mods work correctly? I don't see any map changing code in your soccer jam.
Polymorph running good only i have this problem.
When you finish the soccer, not lance votemap .
Only occurs exchange team, Sorry for my english

Last edited by nkstillo1390; 02-19-2012 at 16:07.
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 02-20-2012 , 01:25   Re: Polymorph: Mod Manager
Reply With Quote #516

Quote:
Originally Posted by nkstillo1390 View Post
Polymorph running good only i have this problem.
When you finish the soccer, not lance votemap .
Only occurs exchange team, Sorry for my english
You're right, your english is very poor. I can't understand you therefore, I can't help you.
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nkstillo1390
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Join Date: Jan 2012
Old 02-20-2012 , 13:09   Re: Polymorph: Mod Manager
Reply With Quote #517

i have the same problem of this link
https://forums.alliedmods.net/showthread.php?t=169686
But i use soccerjam pro
Attached Files
File Type: sma Get Plugin or Get Source (sjpro.sma - 585 views - 204.7 KB)
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 02-20-2012 , 18:58   Re: Polymorph: Mod Manager
Reply With Quote #518

All I can do is put what I did in that other one. That guy said that it was working for him, that's all I really know.
Attached Files
File Type: sma Get Plugin or Get Source (sjpro[1].sma - 576 views - 204.7 KB)
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nkstillo1390
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Join Date: Jan 2012
Old 02-21-2012 , 15:58   Re: Polymorph: Mod Manager
Reply With Quote #519

Quote:
Originally Posted by fysiks View Post
All I can do is put what I did in that other one. That guy said that it was working for him, that's all I really know.
Thanks fysiks !!
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ghostofmybrain
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Join Date: Mar 2010
Old 02-21-2012 , 19:39   Re: Polymorph: Mod Manager
Reply With Quote #520

How can I tell polymorph that on one setting it needs to run a certain podbot configuration and on the other it needs to run a different configuration? Do the different podbot configurations simply go in [cfg]? (eg, pb_setting 1) and then make sure the actual podbot.cfg file doesn't have those duplicates?
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