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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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m4x115
Junior Member
Join Date: Jul 2011
Old 07-18-2011 , 14:29   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #401

wait you mean invisible items = valve.......
no custom models = tf2items extenion bug

Quote:
i think it's a bug with the current version of tf2items, correct me if i'm wrong
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-18-2011 , 20:52   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #402

PLEASE STOP SPREADING MISINFORMATION.
Here's how it works:
1) Giveweapon changes only the worldmodel of the weapon. The viewmodel is determined clienside, can't be changed in most cases.
2) if you give the custom model weapon to a bot, it will always be visible
3) if you give the custom model weapon to a human player, the only case in which it *might* be visible is if it is a default weapon for the class, e.g. index 21 for flamethrower may be visible on pyro, even with custom model.

To whoever's using the rail tracer: you need to properly hex it, making sure you're overwriting the null bytes instead of inserting, for the characters that go past its current path.
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m4x115
Junior Member
Join Date: Jul 2011
Old 07-19-2011 , 13:00   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #403

It doesnt work <.<
can somebody edit it for me pls.

edit1: can someone check the .dep ?
Attached Files
File Type: zip Railtracer (orginal by Cbast).zip (2.06 MB, 169 views)

Last edited by m4x115; 07-20-2011 at 16:05.
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Sreaper
髪を用心
Join Date: Nov 2009
Old 07-21-2011 , 19:01   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #404

Great plugin! Any chance you can add The Cow Mangler 5000, and The Righteous Bison weapons to the list?

Last edited by Sreaper; 07-21-2011 at 19:04.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-22-2011 , 14:26   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #405

Sure. I'm out of town for a few more days though, so I have no access to my code.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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JamesRaynor
Junior Member
Join Date: Jul 2010
Old 07-24-2011 , 02:42   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #406

I would like to see a Custom Cow Mangler specifically for using that "HADOUKEN" taunt that the soldier can do.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-24-2011 , 10:44   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #407

Why did you delete a message then repost essentially the same thing?
Regardless, I don't know what you mean. Valve released the weapons while I was out of town, and I get back home today, so I have yet to see anything of the laser weapons. Which weapon has the taunt, and why would you need a custom one to have it?
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
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Corn Flake
Junior Member
Join Date: Jul 2011
Old 07-25-2011 , 03:12   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #408

I can't allow valve weapons. I typed "tf2items_valveweapons 1" (in server console) but still when i tried add valve weapons it said "[TF2Items] Valve Weapons are Disabled"
What's wrong?
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dainiusb
Junior Member
Join Date: Jul 2011
Old 07-25-2011 , 03:52   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #409

How I can play with this plugin offline with bots with client console, not server console? When I type meta list client console says unknown command... I don't want waste 1gb for srcds. Please help if you can

Last edited by dainiusb; 07-25-2011 at 03:53. Reason: More info
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 07-25-2011 , 04:37   Re: [TF2Items] Give Weapon (v3.02, 06/25/2011)
Reply With Quote #410

Corn Flake: somebody else had your problem, it was a case of not reading the original post at all. In fact, leaving tf2items_valveweapons alone, not attempting to set it in any config, would've served you better.

Dainiusb: that sounds like a PEBKAC problem.
Valve disallows running plugins clientside unless they run the game in -insecure mode, which disables your VAC. Regardless, most plugins aren't meant to be run clientside.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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