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grenade_throw


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DjSoftero
Veteran Member
Join Date: Nov 2014
Location: Lithuania
Old 10-15-2017 , 07:54   Re: grenade_throw
Reply With Quote #11

Just look how grenade trail plugins are made. And by using a module your server won`t explode
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Last edited by DjSoftero; 10-15-2017 at 07:55.
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Kowalsky
Senior Member
Join Date: Mar 2015
Location: Poland
Old 10-15-2017 , 08:40   Re: grenade_throw
Reply With Quote #12

Don’t worry, I solved the issue, thanks Hamleteagle, fw_setmodel seems to be the one and only solution
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 10-15-2017 , 08:48   Re: grenade_throw
Reply With Quote #13

Quote:
Originally Posted by Kowalsky View Post
fw_setmodel seems to be the one and only solution
There's also CSX.
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KiLLeR.
Senior Member
Join Date: Jul 2014
Location: Bulgaria
Old 10-15-2017 , 11:24   Re: grenade_throw
Reply With Quote #14

I'm pretty interested what's the reason to don't use CSX, please share with us.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 10-15-2017 , 11:56   Re: grenade_throw
Reply With Quote #15

Quote:
Originally Posted by KiLLeR. View Post
I'm pretty interested what's the reason to don't use CSX, please share with us.
Likely he has no reason at all, or no reason that makes sense. Most of his posts are like that, he never listen to what people are saying, yet he's the one asking for help. His attitude is weird.
Probably the same old crap "I have my own statistics so I don't want to include csx just for grenade_throw". Same with converting cstrike/engine/fun to fakemeta just for the sake of using only one module, even if doing so is very bad.

Fun fact: csx is using pfnSetModel(FM_SetModel) to hook grenade_throw, that's why I said you are reinventing the wheel.

Quote:
Originally Posted by KliPPy View Post
There's also CSX
There's also Orpheu.
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Last edited by HamletEagle; 10-15-2017 at 12:02.
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Kowalsky
Senior Member
Join Date: Mar 2015
Location: Poland
Old 10-15-2017 , 14:27   Re: grenade_throw
Reply With Quote #16

Fun fact, I converted all of my plugins modules cstrike/engine/fun to fakemeta and it seems to be super efficient
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klippy
AlliedModders Donor
Join Date: May 2013
Location: Serbia
Old 10-15-2017 , 14:48   Re: grenade_throw
Reply With Quote #17

It doesn't seem to be more efficient because it can't be.
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HamletEagle
AMX Mod X Plugin Approver
Join Date: Sep 2013
Location: Romania
Old 10-15-2017 , 15:40   Re: grenade_throw
Reply With Quote #18

Quote:
Originally Posted by Kowalsky View Post
Fun fact, I converted all of my plugins modules cstrike/engine/fun to fakemeta and it seems to be super efficient
A plugin being faster than a module, best joke ever. Anyway, you know better than us. We have facts and we can prove it, you have assumptions, cleary it's like you say.
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Last edited by HamletEagle; 10-15-2017 at 15:41.
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wickedd
Veteran Member
Join Date: Nov 2009
Old 10-15-2017 , 15:44   Re: grenade_throw
Reply With Quote #19

@Ham
I will never understand why some coders think that way..
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Kowalsky
Senior Member
Join Date: Mar 2015
Location: Poland
Old 10-15-2017 , 18:35   Re: grenade_throw
Reply With Quote #20

It is so amazing that one can do with only one module, there is no need to add any other shitty modules when you can replace for instance cs_get_user_money with one line and set_user_health with one line too. I recommend everyone to use just fakemeta and ham
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