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RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: Object-Browser/Translations


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Kasea
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Join Date: Feb 2015
Old 07-07-2015 , 01:37   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #101

Another thing I've noticed, when you compile it doesn't actually go into your compile folder, it goes into ur scripting..

This is how I've set it up:


Last edited by Kasea; 07-07-2015 at 01:37.
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_AeonOne_
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Join Date: Nov 2012
Location: Berlin, Germany
Old 07-07-2015 , 04:24   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #102

okay so amxx mod compatibility is not planned (i also don't know anything about it) sry

@Kasea
On the bottom right-hand corner "Auto Copy after Compile" and if you want to "Delete old .smx after copy"
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Kasea
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Join Date: Feb 2015
Old 07-07-2015 , 05:05   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #103

Quote:
Originally Posted by _AeonOne_ View Post
okay so amxx mod compatibility is not planned (i also don't know anything about it) sry

@Kasea
On the bottom right-hand corner "Auto Copy after Compile" and if you want to "Delete old .smx after copy"
oh shit though that was for the ftp, since it was so low :s my bad..
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WildCard65
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Join Date: Aug 2013
Location: Canada
Old 07-07-2015 , 10:58   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #104

Quote:
Originally Posted by _AeonOne_ View Post
okay so amxx mod compatibility is not planned (i also don't know anything about it) sry
SourcePawn was built with AMXX's scripting language as the base as far as I know.
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Last edited by WildCard65; 07-07-2015 at 10:58.
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Powerlord
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Join Date: Jun 2008
Location: Seduce Me!
Old 07-07-2015 , 11:24   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #105

Quote:
Originally Posted by WildCard65 View Post
SourcePawn was built with AMXX's scripting language as the base as far as I know.
Yes, but the API is totally different.
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WildCard65
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Old 07-07-2015 , 12:48   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #106

Quote:
Originally Posted by Powerlord View Post
Yes, but the API is totally different.
Actually, AMXX's scripting syntax is very similar to SM 1.6 and below syntax(minus the "String:" tag). So SPEdit can easily be adapted to AMXX.
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Last edited by WildCard65; 07-07-2015 at 12:48.
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Potato Uno
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Join Date: Jan 2014
Location: Atlanta, Georgia
Old 07-07-2015 , 13:09   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #107

Quote:
Originally Posted by WildCard65 View Post
Actually, AMXX's scripting syntax is very similar to SM 1.6 and below syntax(minus the "String:" tag). So SPEdit can easily be adapted to AMXX.
...how about the maker finishes the product so it works fully with SM first, then maybe look into AMXX mod integration later? I think that sounds like a good idea considering it was built with SM in mind.
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Powerlord
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Old 07-07-2015 , 13:38   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #108

Quote:
Originally Posted by WildCard65 View Post
Actually, AMXX's scripting syntax is very similar to SM 1.6 and below syntax(minus the "String:" tag). So SPEdit can easily be adapted to AMXX.
I didn't say the scripting syntax, I said (AND MEANT) the API.
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WildCard65
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Old 07-07-2015 , 19:46   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #109

And as far as I know, SPEdit parses include files which mean it shouldn't have any trouble with AMXX's API.

Edit: I rest my case(Edit2: I used some random spfile I had open for pic):
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Last edited by WildCard65; 07-07-2015 at 19:54.
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yatchi
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Join Date: Feb 2011
Location: Brazil
Old 08-11-2015 , 10:58   Re: RELEASE | SPEdit - a lightweight sourcepawn editor - NEW: RCon Querys
Reply With Quote #110

Hey, I found a bug.

When you start typing a function, press enter to auto-complete, press " / " and then " ; ", the program crash.

Crash log:
Quote:
1
Section: SPEDIT MAIN
.NET Version: 4.0.30319.18408
OS: Microsoft Windows NT 6.1.7601 Service Pack 1
64 bit OS: TRUE
64 bit mode: TRUE
Dir: C:\Users\Victor\AppData\Roaming\spedit
Working Set: 102732 kb
Installed UI Culture: en-US
Current UI Culture: en-US
Current Culture: pt-BR

Exception 1
Message:
Index was outside the bounds of the array.
Stacktrace:
at Spedit.Utils.SPSyntaxTidy.SPTokenizer.Tokeniz e(String source)
at Spedit.Utils.SPSyntaxTidy.SPSyntaxTidy.TidyUp (String source)
at Spedit.UI.Components.EditorElement.TextArea_T extEntered(Object sender, TextCompositionEventArgs e)
at ICSharpCode.AvalonEdit.Editing.TextArea.Perfo rmTextInput(TextCompositionEventArgs e)
at ICSharpCode.AvalonEdit.Editing.TextArea.OnTex tInput(TextCompositionEventArgs e)
at System.Windows.RoutedEventArgs.InvokeHandler( Delegate handler, Object target)
at System.Windows.EventRoute.InvokeHandlersImpl( Object source, RoutedEventArgs args, Boolean reRaised)
at System.Windows.UIElement.RaiseEventImpl(Depen dencyObject sender, RoutedEventArgs args)
at System.Windows.UIElement.RaiseTrustedEvent(Ro utedEventArgs args)
at System.Windows.Input.InputManager.ProcessStag ingArea()
at System.Windows.Input.TextCompositionManager.U nsafeCompleteComposition(TextComposition composition)
at System.Windows.Input.TextCompositionManager.P ostProcessInput(Object sender, ProcessInputEventArgs e)
at System.Windows.Input.InputManager.RaiseProces sInputEventHandlers(ProcessInputEventHandler postProcessInput, ProcessInputEventArgs processInputEventArgs)
at System.Windows.Input.InputManager.ProcessStag ingArea()
at System.Windows.Input.TextCompositionManager.U nsafeStartComposition(TextComposition composition)
at System.Windows.Input.TextCompositionManager.P ostProcessInput(Object sender, ProcessInputEventArgs e)
at System.Windows.Input.InputManager.RaiseProces sInputEventHandlers(ProcessInputEventHandler postProcessInput, ProcessInputEventArgs processInputEventArgs)
at System.Windows.Input.InputManager.ProcessStag ingArea()
at System.Windows.Input.InputProviderSite.Report Input(InputReport inputReport)
at System.Windows.Interop.HwndKeyboardInputProvi der.ProcessTextInputAction(IntPtr hwnd, WindowMessage msg, IntPtr wParam, IntPtr lParam, Boolean& handled)
at System.Windows.Interop.HwndSource.OnPreproces sMessage(Object param)
at System.Windows.Threading.ExceptionWrapper.Int ernalRealCall(Delegate callback, Object args, Int32 numArgs)
at MS.Internal.Threading.ExceptionFilterHelper.T ryCatchWhen(Object source, Delegate method, Object args, Int32 numArgs, Delegate catchHandler)
at System.Windows.Threading.Dispatcher.LegacyInv okeImpl(DispatcherPriority priority, TimeSpan timeout, Delegate method, Object args, Int32 numArgs)
at System.Windows.Threading.Dispatcher.Invoke(Di spatcherPriority priority, Delegate method, Object arg)
at System.Windows.Interop.HwndSource.OnPreproces sMessageThunk(MSG& msg, Boolean& handled)
at System.Windows.Interop.ThreadMessageEventHand ler.Invoke(MSG& msg, Boolean& handled)
at System.Windows.Interop.ComponentDispatcherThr ead.RaiseThreadMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.Translate AndDispatchMessage(MSG& msg)
at System.Windows.Threading.Dispatcher.PushFrame Impl(DispatcherFrame frame)
at System.Windows.Application.RunInternal(Window window)
at Spedit.Program.Main(String[] args)
Source:
Spedit
HResult Code:
-2146233080
Helplink:
null
Targetsite Name:
Tokenize
Print:


It sucks because I always accidentally press this combination and lose everything ;-;
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