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Back Weapons v1.87


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ali_zkz
Member
Join Date: Jan 2006
Old 04-20-2008 , 08:11   Re: Back Weapons v1.86
Reply With Quote #281

my server is amxx1.76c+sandwich module but the 1.86verson dosent works proprly sometimes theres no model in the back and sometimes theres 2models
1 in hand 1 on back
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 04-20-2008 , 09:46   Re: Back Weapons v1.86
Reply With Quote #282

@ali_zkz
Quote:
Originally Posted by Cheap_Suit View Post
* THIS HAS TO BE COMPILED LOCALLY WITH AMXX 1.8+ *
@Ambrosia
http://forums.alliedmods.net/showpos...56&postcount=1
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AirEterno
Junior Member
Join Date: Apr 2008
Old 04-20-2008 , 13:08   Re: Back Weapons v1.86
Reply With Quote #283

@Kwo

Can somebody please to make a version for amx 1.76c?

I can't run the amx 1.8 on my computer... I'm still new in this.
What do I have to do, to can run this plugin on amx 1.76c?

Thanx and sorry for my terrorific english
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Ambrosia
Senior Member
Join Date: Mar 2008
Old 04-20-2008 , 13:47   Re: Back Weapons v1.86
Reply With Quote #284

Is there a specific reason why it has to be compiled locally?
I tried to compile the .sma file but the output I got was .dat not .amxx
I'm using Amx ver. 1.80 by the way.
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 04-20-2008 , 14:36   Re: Back Weapons v1.86
Reply With Quote #285

Quote:
Originally Posted by Ambrosia View Post
Is there a specific reason why it has to be compiled locally?
I tried to compile the .sma file but the output I got was .dat not .amxx
I'm using Amx ver. 1.80 by the way.
Because the online compiler is not updated. Also make sure your scripting folder is updated to AMXX 1.8.0.
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hoboman
Senior Member
Join Date: Jul 2007
Old 04-20-2008 , 14:49   Re: Back Weapons v1.86
Reply With Quote #286

Quote:
Originally Posted by Cheap_Suit View Post
@hoboman: Just a note with the version above. CurWeapon isnt called when you do a sv_restart.
I don't think sv_restart is a big deal but it is very easy to fix just by setting that oldweapons variable to 0 when a player spawns...

I have noticed that my previous version had trouble when players used shields...the bellow version has a fix for sv_restart, should work with clients who have _cl_autowepswitch 0 and is shield compatible...
Attached Files
File Type: sma Get Plugin or Get Source (backweapons.sma - 640 views - 4.0 KB)
File Type: amxx backweapons.amxx (4.8 KB, 88 views)
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Last edited by hoboman; 04-21-2008 at 20:29.
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Ambrosia
Senior Member
Join Date: Mar 2008
Old 04-20-2008 , 15:59   Re: Back Weapons v1.86
Reply With Quote #287

Quote:
Originally Posted by Cheap_Suit View Post
Because the online compiler is not updated. Also make sure your scripting folder is updated to AMXX 1.8.0.
It is I installed the addon package, downloaded the compile files from my server.
But the output is .dat, could someone post the most recent working version.
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 04-20-2008 , 22:14   Re: Back Weapons v1.87
Reply With Quote #288

Quote:
Originally Posted by hoboman View Post
I don't think sv_restart is a big deal but it is very easy to fix just by setting that oldweapons variable to 0 when a player spawns...

I have noticed that my previous version had trouble when players used shields...the bellow version has a fix for sv_restart, should work with clients who have _cl_autowepswitch 0 and is shield compatible...
Thanks, i've updated my version too. Just FYI, the offset below returns the client's cl_autowepswitch value.

PHP Code:
#define OFFSET_AUTOSWITCH  509
#define cs_get_user_autoswitch(%1) get_pdata_int(%1, OFFSET_AUTOSWITCH) 
@ coca-cola: Would also appreciate it if you could convert the old models to work with the new version.

Quote:
Originally Posted by Ambrosia View Post
It is I installed the addon package, downloaded the compile files from my server.
But the output is .dat, could someone post the most recent working version.
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Last edited by Cheap_Suit; 07-26-2008 at 01:10.
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coca-cola
BANNED
Join Date: Dec 2007
Location: I got caught by Roach be
Old 04-20-2008 , 22:20   Re: Back Weapons v1.87
Reply With Quote #289

you want the ones pointing up converted?
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Cheap_Suit
Veteran Member
Join Date: May 2004
Old 04-20-2008 , 22:22   Re: Back Weapons v1.87
Reply With Quote #290

please
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