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Bug Fixes [TFC]


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Plugin Info:     Modification:   Team Fortress Classic        Category:   General Purpose       
hlstriker
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Join Date: Mar 2006
Location: OH-IO!
Old 05-15-2017 , 18:16   Bug Fixes [TFC]
Reply With Quote #1

This plugin fixes a lot of bugs for Team Fortress Classic since Valve never did. The okapi module is required to use this plugin. Download the okapi bin here: https://forums.alliedmods.net/showthread.php?t=234986

PHP Code:
/*
*     Fixes:
*         - #1: Nails that would have been stuck as "ghosts" are now removed.
*         - #2: Flags will no longer get stuck in solid objects.
*         - #3: Spys can now be infected while feigned. This also prevents the server from crashing due to the infecting/healing feigned spies bug.
*         - #4: Spys can no longer quick disguise. This also prevents the server from crashing due to disguising too quickly.
*         - #5: The camera entity will no longer break the players view if the player disconnects while using it.
*         - #6: Players will no longer stay concussed when they respawn.
*         - #7: Opening doors will no longer remove effects from caltrops.
*         - #8: The engineer's teleport will no longer take the player to the exit location if the player dies before the teleport has finished.
*         - #9: Players can no longer take flags through engineer's teleporters.
*         - #10: Players can no longer uncover dead enemy spies.
*         - #11: Grenades that are stuck inside of another entity will no longer do too much damage to any entities in its explosion radius.
*         - #12: Nail grenades will no longer get stuck in ceilings.
*         - #13: Mirv grenade's bomblets will no longer spawn in areas with a solid object between the mirv and bomblet.
*         - #14: Grenades that prime immediately before death will no longer follow the player to their spawn if they respawn quick enough.
*         - #15: Primed grenades will no longer be wrongly removed by item_tfgoal removal if the player has zero primary or secondary grenades left.

*     Special thanks:
*         - teh ORiON:    Contributed towards fixing bug #8.
*         - azul:        Contributed towards fixing bug #14.
*         - azul:        Supplied the signatures and code for bug #15.

*     Changelog:
*         - v1.1    -    2018/06/15
*          + NOTE: The okapi module is now required. https://forums.alliedmods.net/showthread.php?t=234986
*          + Added a fix for grenades following players to spawn (fix #14).
*          + Added a fix for primed grenades being wrongly removed by item_tfgoal removal (fix #15).
*          + Fixed an issue with the nail bug fix (fix #1).

*         - v1.0    -    2017/05/15
*          + Initial release (fixes #1-13).
*/ 
Videos showing some of the bugs:

Nails of the same type will no longer collide with each other.
https://www.youtube.com/watch?v=bWvxsXv4Ht4

Spys can now be infected while feigned. This also prevents the server from crashing due to the infecting/healing feigned spies bug.
https://www.youtube.com/watch?v=DnE4ofoCV3o

Spys can no longer quick disguise. This also prevents the server from crashing due to disguising too quickly.
https://www.youtube.com/watch?v=GTYbDMOlYWI

Players will no longer stay concussed when they respawn.
https://www.youtube.com/watch?v=pvaVLTxPCOE

Opening doors will no longer remove effects from caltrops.
https://www.youtube.com/watch?v=b8HCNg14uhA

The engineer's teleport will no longer take the player to the exit location if the player dies before the teleport has finished.
https://www.youtube.com/watch?v=8Neca3QpjD4

Players can no longer take flags through engineer's teleporters.
https://www.youtube.com/watch?v=zg3oHe9w4uk

Players can no longer uncover dead enemy spies.
https://www.youtube.com/watch?v=SVQLcHZ1GB4

Nail grenades will no longer get stuck in ceilings.
Mirv grenade's bomblets will no longer spawn in areas with a solid object between the mirv and bomblet.

https://www.youtube.com/watch?v=pAbTR3cWEVY
Attached Files
File Type: sma Get Plugin or Get Source (BugFixesTFC.sma - 1162 views - 22.2 KB)

Last edited by HamletEagle; 04-13-2020 at 08:16.
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D3XT3R
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Join Date: Nov 2016
Location: Lithuania, Bomb A (Kauna
Old 05-15-2017 , 18:21   Re: Bug Fixes [TFC]
Reply With Quote #2

this plugin for tf2 or for amxmodx
and can you explain more what him doing?
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RoboCop
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Old 05-15-2017 , 18:23   Re: Bug Fixes [TFC]
Reply With Quote #3

Nice work I will test this.

@D3XT3R
No. This is for Team Fortress CLASSIC nor 2. AMXX doesn't involve TF2.
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D3XT3R
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Old 05-15-2017 , 18:28   Re: Bug Fixes [TFC]
Reply With Quote #4

oh thanx going test it.
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gabuch2
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Old 05-16-2017 , 10:04   Re: Bug Fixes [TFC]
Reply With Quote #5

It's a shame TFC is dying tho.
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DarthMan
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Old 06-13-2017 , 17:22   Re: Bug Fixes [TFC]
Reply With Quote #6

Quote:
Originally Posted by hlstriker View Post
This plugin fixes a lot of bugs for Team Fortress Classic since Valve never did. First AMXX plugin in 7 years so hopefully I didn't create more bugs than I fixed

PHP Code:
/*
*     Fixes:
*         - Nails of the same type will no longer collide with each other.
*         - Flags will no longer get stuck in solid objects.
*         - Spys can now be infected while feigned. This also prevents the server from crashing due to the infecting/healing feigned spies bug.
*         - Spys can no longer quick disguise. This also prevents the server from crashing due to disguising too quickly.
*         - The camera entity will no longer break the players view if the player disconnects while using it.
*         - Players will no longer stay concussed when they respawn.
*         - Opening doors will no longer remove effects from caltrops.
*         - The engineer's teleport will no longer take the player to the exit location if the player dies before the teleport has finished.
*         - Players can no longer take flags through engineer's teleporters.
*         - Players can no longer uncover dead enemy spies.
*         - Grenades that are stuck inside of another entity will no longer do too much damage to any entities in its explosion radius.
*         - Nail grenades will no longer get stuck in ceilings.
*         - Mirv grenade's bomblets will no longer spawn in areas with a solid object between the mirv and bomblet.

*     Special thanks:
*         - teh ORiON: Contributed towards fixing the engineer's teleport bug where it would teleport dead players.

*     Changelog:
*         - 2017/05/15: Initial release.
*/ 
Videos showing some of the bugs:

Nails of the same type will no longer collide with each other.
https://www.youtube.com/watch?v=bWvxsXv4Ht4

Spys can now be infected while feigned. This also prevents the server from crashing due to the infecting/healing feigned spies bug.
https://www.youtube.com/watch?v=DnE4ofoCV3o

Spys can no longer quick disguise. This also prevents the server from crashing due to disguising too quickly.
https://www.youtube.com/watch?v=GTYbDMOlYWI

Players will no longer stay concussed when they respawn.
https://www.youtube.com/watch?v=pvaVLTxPCOE

Opening doors will no longer remove effects from caltrops.
https://www.youtube.com/watch?v=b8HCNg14uhA

The engineer's teleport will no longer take the player to the exit location if the player dies before the teleport has finished.
https://www.youtube.com/watch?v=8Neca3QpjD4

Players can no longer take flags through engineer's teleporters.
https://www.youtube.com/watch?v=zg3oHe9w4uk

Players can no longer uncover dead enemy spies.
https://www.youtube.com/watch?v=SVQLcHZ1GB4

Nail grenades will no longer get stuck in ceilings.
Mirv grenade's bomblets will no longer spawn in areas with a solid object between the mirv and bomblet.

https://www.youtube.com/watch?v=pAbTR3cWEVY
Hello, have u got any ideas how I can check the allies of a team using AMXX?
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Old 03-27-2019, 07:07
se7en
This message has been deleted by se7en. Reason: it works
TheLife
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Join Date: Apr 2020
Old 04-29-2020 , 12:17   Re: Bug Fixes [TFC]
Reply With Quote #7

Help! I can't download this plugins...

It just saying 'Plugin failed to compile! Please try contacting the author.'

I was trying to compile .sma file, It won't finish!!
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OciXCrom
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Join Date: Oct 2013
Location: Macedonia
Old 04-29-2020 , 13:43   Re: Bug Fixes [TFC]
Reply With Quote #8

Quote:
Originally Posted by TheLife View Post
Help! I can't download this plugins...

It just saying 'Plugin failed to compile! Please try contacting the author.'

I was trying to compile .sma file, It won't finish!!
Compile the plugin locally on your computer. The built-in compiler here doesn't support 3rd party include files.
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Last edited by OciXCrom; 04-29-2020 at 13:44.
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TheLife
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Old 04-29-2020 , 21:47   Re: Bug Fixes [TFC]
Reply With Quote #9

Quote:
Originally Posted by OciXCrom View Post
Compile the plugin locally on your computer. The built-in compiler here doesn't support 3rd party include files.
I Compiled the plugin on my computer with downloaded okapi module.

Sorry for my bad english..
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TheLife
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Old 04-29-2020 , 22:33   Re: Bug Fixes [TFC]
Reply With Quote #10

Now I can download the plugins(.amxx file), but i can't still compile .sma file..

did i wrong something? I downloaded the okapi module from link..
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