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Counter-Strike Deathmatch 2.1 (CSDM) Released!


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mahooo60
Senior Member
Join Date: Apr 2005
Old 02-27-2007 , 13:47   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#121

hi

what do i have to do...in every spawn and respawn the guys dropes weapons around and we get laag after ??

thx
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Last edited by mahooo60; 02-27-2007 at 13:51.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-27-2007 , 15:33   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#122

What is Your setting in csdm.cfg in the section [settings] called weapons_stay?
What is the map it happens for You? What is the version of CSDM You are using? Is this 2.1 original or it's a beta I posted somewhere at this forum?
__________________
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The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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mahooo60
Senior Member
Join Date: Apr 2005
Old 02-27-2007 , 16:36   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#123

.)it does in all maps
.)weapons_stay = 0
.)its the csdm which u postet anywhere
.)i have the same problem also with bailopans csdm
.)i use amxx 1.76c (if u ask)
.)i leaved the csdm.cfg orginal(didnt change anything on it)
.)no errors in log

again : on respawn we get automatic (ct)usp (t)glock if we choose a other or if we want the same weapons(menu 2 and 3)...then we drope these guns on floor and it wont remove.
it removes only if i pick it up on the floor and shoot it back,then it removes.

sry for my english,i hope u understand me

Last edited by mahooo60; 02-27-2007 at 17:24.
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|Team| i.K Got_Amm0
Junior Member
Join Date: Feb 2007
Location: California
Old 02-27-2007 , 18:40   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#124

i was wondering if there is a way to make it so you can choose weapons on Scoutzknivez but still have the respawn???? can it be done??
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-27-2007 , 18:48   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#125

Quote:
Originally Posted by |Team| i.K Got_Amm0 View Post
i was wondering if there is a way to make it so you can choose weapons on Scoutzknivez but still have the respawn???? can it be done??
http://forums.alliedmods.net/showthread.php?t=50725

@mahooo60 - please post the output:
meta list
and
amxx plugins
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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mahooo60
Senior Member
Join Date: Apr 2005
Old 02-27-2007 , 20:11   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#126

k m8
meta list

Currently loaded plugins:
description stat pend file vers src load unlod
[ 1] AMX Mod X RUN - amxmodx_mm_i386. v1.76c ini ANY ANY
[ 2] Fun RUN - fun_amxx_i386.so v1.76 pl1 ANY ANY
[ 3] CStrike RUN - cstrike_amxx_i38 v1.76 pl1 ANY ANY
[ 4] CSX RUN - csx_amxx_i386.so v1.76c pl1 ANY ANY
[ 5] CSDM2 RUN - csdm_amxx_i386.s v2.1 pl1 ANY ANY
[ 6] Engine RUN - engine_amxx_i386 v1.76 pl1 ANY ANY
[ 7] FakeMeta RUN - fakemeta_amxx_i3 v1.76b pl1 ANY ANY
7 plugins, 7 running

plugins

Currently loaded plugins:
name version author file status
Admin Base 1.76c AMXX Dev Team admin.amxx running
Admin Commands 1.76c AMXX Dev Team admincmd.amxx running
Admin Help 1.76c AMXX Dev Team adminhelp.amxx running
Slots Reservation 1.76c AMXX Dev Team adminslots.amxx running
Multi-Lingual Sys 1.76c AMXX Dev Team multilingual.am running
Menus Front-End 1.76c AMXX Dev Team menufront.amxx running
Commands Menu 1.76c AMXX Dev Team cmdmenu.amxx running
Players Menu 1.76c AMXX Dev Team plmenu.amxx running
Teleport Menu 1.76c AMXX Dev Team telemenu.amxx running
Maps Menu 1.76c AMXX Dev Team mapsmenu.amxx running
Admin Chat 1.76c AMXX Dev Team adminchat.amxx running
Anti Flood 1.76c AMXX Dev Team antiflood.amxx running
Scrolling Message 1.76c AMXX Dev Team scrollmsg.amxx running
Info. Messages 1.76c AMXX Dev Team imessage.amxx running
Admin Votes 1.76c AMXX Dev Team adminvote.amxx running
NextMap 1.76c AMXX Dev Team nextmap.amxx running
Nextmap Chooser 1.76c AMXX Dev Team mapchooser.amxx running
TimeLeft 1.76c AMXX Dev Team timeleft.amxx running
Pause Plugins 1.76c AMXX Dev Team pausecfg.amxx running
Stats Configurati 1.76c AMXX Dev Team statscfg.amxx running
Restrict Weapons 1.76c AMXX Dev Team restmenu.amxx running
StatsX 1.76c AMXX Dev Team statsx.amxx running
CS Misc. Stats 1.76c AMXX Dev Team miscstats.amxx running
AMX Mod Compat En 1.76.rc AMXX Dev Team amxmod_compat.a running
CSDM Main 2.1f CSDM Team csdm_main.amxx running
CSDM Equip 2.1f CSDM Team csdm_equip.amxx running
CSDM Spawns 2.1f CSDM Team csdm_spawn_pres running
CSDM Misc 2.1f CSDM Team csdm_misc.amxx running
CSDM Protection 2.1f BAILOPAN csdm_protection running

all runs well
between to the thread u postet:the problem is on all maps by me(standart and custom).
ps:i had fun plugs and i have put out but nothing different on my server is gonna.still the same problem with weapon.
aaaaaaarrrrrghhhhh
thx

Last edited by mahooo60; 02-27-2007 at 20:41.
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 02-27-2007 , 21:30   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#127

Can You temporary (for tests only) disable the plugin amxmod_compat.amxx ?
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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mahooo60
Senior Member
Join Date: Apr 2005
Old 02-27-2007 , 23:37   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#128

u were right it was the compat.amxx...nomore weapons on floor

thank u for help
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Freakmeister
Junior Member
Join Date: Feb 2007
Old 03-01-2007 , 10:19   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#129

Guys, I have a great idea about item-mode.) When player died, he droped a pack with ammo, armor and med-kit. Ammo is no use in CSDM, because it's infinite. So, maybe it's better to do a random drop of med-kit only, or only armor? With w_medkit.mdl or w_battery.mdl of course, to player knows what he's trying to get. I think, this will make item-mode more useful for public servers, particularly if server use blank respawns (no ammo, armor, med-kits or other stuff lying on map).
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KWo
AMX Mod X Beta Tester
Join Date: Jul 2004
Location: Poland
Old 03-01-2007 , 15:49   Re: Counter-Strike Deathmatch 2.1 (CSDM) Released!
#130

Quote:
Originally Posted by Freakmeister View Post
Ammo is no use in CSDM, because it's infinite.
If it's infinite or not it depands of the setting in csdm.cfg in the [misc] section:
;Auto-refills ammo when it gets depleted
ammo_refill = 1
By default You have there 1 (auto ammo refill enabled), but when You change it to 0 - it will not be infinite.
__________________
The Fullpack of podbot mm V3B22 - 24 apr 2012!!! is available here.
The All-In-One 3.2a package - 02 jun 2013 (AMX X 1.8.2 [with ATAC 3.0.1b , CSDM2.1.3c beta, CM OE 0.6.5, podbot mm V3B22c and mm 1.20) is available here.
The newest Beta V3B23a (rel. 28 august 2018!!!) is available here.
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