Hi everyone,
Valve pushed a new update:
HTML Code:
- Fixed rendering issues with new character footstep shadows.
Now, when the player is set transparent / invisible with "sv_disable_immunity_alpha 1", we can see this:
Has someone found a fix for this? I found in netprops.txt (Using 'sm_dump_netprops') the entity:
PHP Code:
CFootstepControl (type DT_FootstepControl)
...
/!\ This entity already exists before this update, but maybe it controls the footstep shadows..? /!\
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Is there a better way to remove the shadow of the players? I currently use this to remove it:
PHP Code:
public void OnMapStart()
{
int iEntity = -1;
while ((iEntity = FindEntityByClassname(iEntity, "env_cascade_light")) != -1)
{
AcceptEntityInput(iEntity, "Kill");
}
}
------------------------------------
Thank you for your help
!
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