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GunGame AMXX 2.00B3 Bugs


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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-05-2007 , 08:48   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #11

It happened again
A team got droped back to a lower leval after the bomb was planted.
Code:
L 08/05/2007 - 14:31:38: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" killed "31.07.2007 remembering<6><STEAM_0:0:6973628><TERRORIST>" with "mp5navy"
L 08/05/2007 - 14:31:38: "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" attacked "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" with "glock18" (damage "10") (damage_armor "5") (health "90") (armor "95")
L 08/05/2007 - 14:31:39: Server cvar "mp_friendlyfire" = "0"
L 08/05/2007 - 14:31:39: "[BS] hN@S<19><STEAM_0:1:4199353><TERRORIST>" triggered "Planted_The_Bomb"
L 08/05/2007 - 14:31:39: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "11") (damage_armor "6") (health "89") (armor "94")
L 08/05/2007 - 14:31:39: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "14") (damage_armor "8") (health "75") (armor "86")
L 08/05/2007 - 14:31:39: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "14") (damage_armor "8") (health "61") (armor "78")
L 08/05/2007 - 14:31:39: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "12") (damage_armor "6") (health "49") (armor "72")
L 08/05/2007 - 14:31:39: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "12") (damage_armor "6") (health "37") (armor "66")
L 08/05/2007 - 14:31:40: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "12") (damage_armor "6") (health "25") (armor "60")
L 08/05/2007 - 14:31:40: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "12") (damage_armor "6") (health "13") (armor "54")
L 08/05/2007 - 14:31:40: "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "12") (damage_armor "6") (health "1") (armor "48")
L 08/05/2007 - 14:31:40: "Z-som-i-Zorro<22><STEAM_0:1:15274906><CT>" attacked "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy" (damage "28") (damage_armor "14") (health "-27") (armor "34")
L 08/05/2007 - 14:31:40: "Z-som-i-Zorro<22><STEAM_0:1:15274906><CT>" killed "[BS] Mo die Bow<24><STEAM_0:0:13936499><TERRORIST>" with "mp5navy"
L 08/05/2007 - 14:31:41: "[BS] hN@S<19><STEAM_0:1:4199353><TERRORIST>" attacked "<<mAx KilLah 07>><25><STEAM_0:0:15371620><CT>" with "xm1014" (damage "12") (damage_armor "0") (health "78") (armor "95")
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XxAvalanchexX
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Join Date: Oct 2004
Location: abort73.com
Old 08-05-2007 , 13:28   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #12

I don't understand what's going on in that log. Which team dropped a level? To and from what? What is your gg_cs_bomb_defuse_lvl setting?
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-05-2007 , 13:46   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #13

You remember that i have turned the weapon order, starting with rifles going up to pistols?
CT team is on level mp5navy, T team on level glock18
A terrorist planted the bomb and the terrorist team got dropped to level xm1014
Here my complete gg.cfg
Code:
// basic cvars
gg_enabled 1
gg_vote_setting 2
gg_vote_custom ""
gg_changelevel_custom ""
gg_map_setup "mp_timelimit 45; mp_winlimit 0; sv_alltalk 0; mp_chattime 10; mp_c4timer 25"
gg_endmap_setup ""
gg_join_msg 1
gg_colored_messages 1
gg_save_temp 30
gg_map_iterations 1
gg_ignore_bots 0
gg_block_equips 0
gg_leader_display 1
gg_leader_display_x -1.0
gg_leader_display_y 0.0

// autovote cvars
gg_autovote_rounds 0
gg_autovote_delay 6.0
gg_autovote_ratio 0.51
gg_autovote_time 10.0

// stats cvars
gg_stats_file "gungame.stats"
gg_stats_ip 0
gg_stats_prune 2592000
gg_stats_mode 1
gg_stats_winbonus 1.5

// gameplay cvars
gg_ff_auto 1
gg_weapon_order "glock18,usp,p228,deagle,fiveseven,elite,m3,xm1014,tmp,mac10,mp5navy,ump45,p90,galil,famas,ak47,scout,m4a1,sg552,aug,m249,hegrenade,knife"
gg_max_lvl 3
gg_triple_on 0
gg_turbo 1
gg_knife_pro 1
gg_knife_elite 0
gg_suicide_penalty 1
gg_worldspawn_suicide 1
gg_pickup_others 0
gg_handicap_on 1
gg_top10_handicap 1
gg_warmup_timer_setting 60
gg_warmup_weapon "knife"
gg_warmup_multi 0
gg_extra_nades 1
gg_nade_refresh 5.0
gg_kills_per_lvl 3
gg_ammo_amount 200
gg_refill_on_kill 1
gg_tk_penalty 1
gg_teamplay 1
gg_teamplay_melee_mod 0.33
gg_teamplay_nade_mod 0.50

// cstrike cvars
gg_cs_status_display 1
gg_cs_bomb_defuse_lvl 1
gg_cs_host_touch_reward 2
gg_cs_host_rescue_reward 2
gg_cs_host_kill_reward 1
gg_cs_host_kill_penalty 1
gg_cs_block_objectives 0
gg_cs_allow_changeteam 2
gg_cs_nade_glock 1
gg_cs_nade_smoke 0
gg_cs_nade_flash 1
gg_cs_give_armor 100
gg_cs_give_helmet 1
gg_cs_awp_oneshot 1
gg_cs_dm 1
gg_cs_dm_sp_time 1.0
gg_cs_dm_sp_mode 1
gg_cs_dm_spawn_random 2
gg_cs_dm_start_random 1
gg_cs_dm_spawn_delay 2.0
gg_cs_dm_spawn_afterplant 1
gg_cs_dm_corpses 1
gg_cs_dm_countdown 2

// sound cvars
gg_sound_levelup "sound/gungame/smb3_powerup.wav"
gg_sound_leveldown "sound/gungame/smb3_powerdown.wav"
gg_sound_levelsteal "sound/gungame/smb3_1-up.wav"
gg_sound_nade "sound/gungame/nade_level.wav"
gg_sound_knife "sound/gungame/knife_level.wav"
gg_sound_welcome "sound/gungame/gungame2.wav"
gg_sound_triple "sound/gungame/smb_star.wav"
gg_sound_winner "media/Half-Life03.mp3;media/Half-Life08.mp3;media/Half-Life11.mp3;media/Half-Life17.mp3"
gg_sound_takenlead "sound/gungame/takenlead.wav"
gg_sound_tiedlead "sound/gungame/tiedlead.wav"
gg_sound_lostlead "sound/gungame/lostlead.wav"
gg_lead_sounds 0.8

// random weapon order cvars (leave blank to disable)
gg_weapon_order1 "scout:1,m249,aug,sg552,m4a1,ak47,famas,galil,p90,ump45:2,mac10:1,mp5navy,xm1014:4,m3:1,tmp:1,deagle:4,elite:2,p228,fiveseven:2,usp:2,hegrenade,knife"
gg_weapon_order2 "awp:1,m249,aug:4,sg552,m4a1:5,ak47,famas,galil,p90,ump45:2,mac10:1,mp5navy,xm1014:4,m3:1,tmp:1,deagle:4,elite:2,p228,fiveseven:2,usp:2,hegrenade,knife"
gg_weapon_order3 "sg550:2,m249,aug,sg552,m4a1,ak47,famas,galil,p90,ump45:2,mac10:1,mp5navy,xm1014:4,m3:1,tmp:1,deagle:4,elite:2,p228,fiveseven:2,usp:2,hegrenade,knife"
gg_weapon_order4 "awp:2,sg550:2,g3sg1:4,scout:2,m4a1:4,ak47:4,galil:,famas,mp5navy,xm1014:4,m3:2,elite:2,deagle:2,p228:2,usp,hegrenade,knife:2"
gg_weapon_order5 ""
gg_weapon_order6 ""
gg_weapon_order7 ""
gg_weapon_order8 ""
gg_weapon_order9 ""
gg_weapon_order10 ""

// valid weapon names for gg_weapon_order:
//
// ak47, aug, awp, deagle, elite, famas, fiveseven, g3sg1, galil, glock18, hegrenade, knife,
// m249, m3, m4a1, mac10, mp5navy, p228, p90, scout, sg550, sg552, tmp, ump45, usp, xm1014
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XxAvalanchexX
Veteran Member
Join Date: Oct 2004
Location: abort73.com
Old 08-05-2007 , 14:36   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #14

I don't see the glock18 in any of your weapon orders. Were they actually on the hegrenade level?
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Mordekay
Squirrel of Fortune
Join Date: Apr 2006
Location: Germany
Old 08-06-2007 , 01:35   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #15

Ah, yes, sorry
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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 08-06-2007 , 10:16   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #16

On round end, the player freezes in background (motd on top). Actually, he doesn't really freeze, he waggles/vibrates very fast. Only a cosmetic thingy.
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XxAvalanchexX
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Join Date: Oct 2004
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Old 08-06-2007 , 17:49   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #17

What's this about not getting your ammo refilled if you level up? Don't you get a new gun and there is no need for a refill anyway?
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aligind4h0us3
Senior Member
Join Date: Sep 2006
Location: Sydney, Australia
Old 08-06-2007 , 19:57   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #18

Quote:
Originally Posted by XxAvalanchexX View Post
What's this about not getting your ammo refilled if you level up? Don't you get a new gun and there is no need for a refill anyway?
Yeah..
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jsterling
SourceMod Donor
Join Date: Mar 2004
Location: Denver, CO, USA
Old 08-06-2007 , 20:21   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #19

My guess is that they require more then one kill per level so the gg_refill_on_kill 1 command is not refilling the ammo after each kill, not level.

I know that with 1.17b if you required more then one kill per level you would refill after each kill. For the record you do get full ammo when you level up.

I dont run my server this way anymore so I cant comfirm but i'm pretty sure thats what they are talking about.

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Guenhwyvar
AMX Mod X Beta Tester
Join Date: Jul 2005
Location: Berlin / Germany
Old 08-07-2007 , 02:39   Re: GunGame AMXX 2.00B3 Bugs
Reply With Quote #20

If you have a weapon two or more times in a row in the weapon_order, you do not get a refill on level up (e.g. usp > usp). Strictly speaking it's a little bug.

To make it clear: gg_refill_on_kill 1 works good, as far as you gain a point or you're levelling up to a different weapon.
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