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Teleport Smoke Grenade


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Plugin Info:     Modification:   Counter-Strike        Category:   Fun Stuff        Approver:   Xanimos (85)
VEN
Veteran Member
Join Date: Jan 2005
Old 11-13-2006 , 04:25   Teleport Smoke Grenade
Reply With Quote #1

Teleport Smoke Grenade
Description
Plugin changes the smoke grenade to teleport grenade with a bit of smoke.
Usage: drop the grenade, you will be teleported to the spot of explosion.
Try to crouch if the height of the spot are small for uncrouched player.
Credits
Dread Pirate - idea
Attached Files
File Type: sma Get Plugin or Get Source (teleport_smokegren.sma - 40447 views - 3.5 KB)
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VEN
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Join Date: Jan 2005
Old 11-13-2006 , 04:50   Re: Teleport Smoke Grenade
Reply With Quote #2

You can use the above plugin in conjunction with the below one.
I didn't wanted to combine them but i'll see what you will say.
Attached Files
File Type: sma Get Plugin or Get Source (smokegren_giver.sma - 5255 views - 1.4 KB)
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tinlab
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Join Date: Oct 2006
Location: malaysia
Old 11-13-2006 , 05:25   Re: Teleport Smoke Grenade
Reply With Quote #3

this is pretty damn cool. got my dl
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Dread Pirate
Junior Member
Join Date: Nov 2006
Old 11-13-2006 , 05:38   Re: Teleport Smoke Grenade
Reply With Quote #4

Have my babies <3
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 11-13-2006 , 16:06   Re: Teleport Smoke Grenade
Reply With Quote #5

You should probably add something to their origin (z axis) and then run drop to floor on them to make sure they don't get stuck in the ground. It might be even better to use PointContents.
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Old 11-13-2006, 16:08
Zenith77
This message has been deleted by Zenith77. Reason: My suggestion is not full proof.
VEN
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Join Date: Jan 2005
Old 11-14-2006 , 01:38   Re: Teleport Smoke Grenade
Reply With Quote #6

Let me ask, have you read the code? The player will never stuck because of the destination hull trace. Also i don't need to add to the Z origin more than already done. The calculations are precise so even when we have a free spot with exactly duck height, the plugin will store the crouched player to that spot without sticking him to the floor or ceiling. And with your method the player will never stick to the floor but there are a good chance of sticking him to the ceiling. I should say that i do not like and trying to not use the obsolete methods.

Last edited by VEN; 11-14-2006 at 02:51.
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The Specialist
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Join Date: Nov 2006
Old 11-14-2006 , 01:56   Re: Teleport Smoke Grenade
Reply With Quote #7

nice work VEN .another great plugin by VEN Keep up the good work ++karma
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Hawk552
AMX Mod X Moderator
Join Date: Aug 2005
Old 11-14-2006 , 15:20   Re: Teleport Smoke Grenade
Reply With Quote #8

Quote:
Originally Posted by VEN View Post
Let me ask, have you read the code? The player will never stuck because of the destination hull trace. Also i don't need to add to the Z origin more than already done. The calculations are precise so even when we have a free spot with exactly duck height, the plugin will store the crouched player to that spot without sticking him to the floor or ceiling. And with your method the player will never stick to the floor but there are a good chance of sticking him to the ceiling. I should say that i do not like and trying to not use the obsolete methods.
No need to get so pissed, I saw this:

Quote:
Originally Posted by VEN View Post
Try to crouch if the height of the spot are small for uncrouched player.
and didn't bother reading the code.
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VEN
Veteran Member
Join Date: Jan 2005
Old 11-15-2006 , 06:18   Re: Teleport Smoke Grenade
Reply With Quote #9

Okay, thank you for your input anyway.
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jim_yang
Veteran Member
Join Date: Aug 2006
Old 11-22-2006 , 00:32   Re: Teleport Smoke Grenade
Reply With Quote #10

i've been searching around in the approved plugins section, nothing found. so here it is.
how about create a lightning at the new teleported spot. i think that's absolutely awesome.
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