What mean
client port and what is different between
Host port (port)?
By default:
Quote:
27015 TCP/UDP (game transmission, pings and RCON) - Can be changed using -port on startup
27020 UDP (SourceTV transmission) - Can be changed using +tv_port on startup
27005 UDP (Client Port) - Can be changed using -clientport on startup
26900 UDP (Steam Port, outgoing) - Can be changed using -sport on startup
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All those above ports are inbound (to server direction) but I can't imagine
client port.
From logic side: client port is a port on client side need to be open, and from where client will send data (UDP - listening). Example client from port 27005 sending data to server on port (27015) - 27005 -> 27015.
I'm right?