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[L4D & L4D2] Hats (1.50) [12-Mar-2024]


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canadianjeff
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Join Date: Sep 2016
Old 09-23-2020 , 11:43   Re: [L4D & L4D2] Hats (1.23) [16-Jun-2020]
Reply With Quote #201

using latest version of this plugin and some of the hats are too big when played on splash mountain map how do I remove hats from all players?
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 09-23-2020 , 11:59   Re: [L4D & L4D2] Hats (1.23) [16-Jun-2020]
Reply With Quote #202

This map is a mess with the number of entities, the best you can do is disable the plugin in that map with a cvar that the plugin has.

It was mentioned a dozen times (in this thread) that some custom maps have the same problem as "c1m3_mall", the number of entities and precached models break some plugins that load new models (engine limitations).

You will likely have the same behavior in any plugin that precache a bunch of new models.
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Last edited by Marttt; 09-23-2020 at 11:59.
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canadianjeff
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Join Date: Sep 2016
Old 09-23-2020 , 18:06   Re: [L4D & L4D2] Hats (1.23) [16-Jun-2020]
Reply With Quote #203

thanks for the quick reply means alot
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Zverus777
New Member
Join Date: Oct 2020
Old 10-23-2020 , 06:07   Re: [L4D & L4D2] Hats (1.24) [01-Oct-2020]
Reply With Quote #204

Hello. Put your plugin, everything is good, interesting hats. But there is one problem, during the movement of the character,the hats cover the entire view. Could you help solve this problem?
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HarryPotter
Veteran Member
Join Date: Sep 2017
Location: Taiwan, Asia
Old 10-23-2020 , 06:30   Re: [L4D & L4D2] Hats (1.24) [01-Oct-2020]
Reply With Quote #205

Quote:
Originally Posted by Zverus777 View Post
Hello. Put your plugin, everything is good, interesting hats. But there is one problem, during the movement of the character,the hats cover the entire view. Could you help solve this problem?
Quote:
Originally Posted by Silvers View Post
PHP Code:
// All playersts.
sm_hatshow     // Toggle to see or hide your own hat.
sm_hatview     // ^^ 
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Alex101192
Senior Member
Join Date: Aug 2018
Old 02-16-2021 , 03:53   Re: [L4D & L4D2] Hats (1.24) [01-Oct-2020]
Reply With Quote #206

This hat plugin unfortunately suffers from the same issue that you fixed with the reviving causing hat to show up if it were interrupted. This was fixed but the same issue happens when you are revived from a ledge, or when you are rescued from a closet.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 02-23-2021 , 02:18   Re: [L4D & L4D2] Hats (1.24) [01-Oct-2020]
Reply With Quote #207

Quote:
Originally Posted by Alex101192 View Post
This hat plugin unfortunately suffers from the same issue that you fixed with the reviving causing hat to show up if it were interrupted. This was fixed but the same issue happens when you are revived from a ledge, or when you are rescued from a closet.
Thanks, should be fixed.

Code:
1.25 (23-Feb-2021)
    - Fixed hats not hiding after being revived. Thanks to "Alex101192" for reporting.
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Alex101192
Senior Member
Join Date: Aug 2018
Old 02-28-2021 , 16:36   Re: [L4D & L4D2] Hats (1.25) [23-Feb-2021]
Reply With Quote #208

Thank you so much for the update silvers, that one is fixed. This same issue however also happens to spectators. If you are spectating in first person a survivor with a hat you will see it. So you have to switch to thirdperson to have a clear view. Not sure if that's something that can be fixed.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-01-2021 , 11:01   Re: [L4D & L4D2] Hats (1.25) [23-Feb-2021]
Reply With Quote #209

Quote:
Originally Posted by Alex101192 View Post
Thank you so much for the update silvers, that one is fixed. This same issue however also happens to spectators. If you are spectating in first person a survivor with a hat you will see it. So you have to switch to thirdperson to have a clear view. Not sure if that's something that can be fixed.
Thanks fixed. Bit of a hackish method but it'll do.

Code:
1.26 (01-Mar-2021)
    - Now blocks showing hats when spectating someone in first person view. Thanks to "Alex101192" for reporting.
Quick fix:
Code:
1.27 (01-Mar-2021)
    - Fixed invalid client errors due to the last update. Thanks to "ur5efj" for reporting.
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Last edited by Silvers; 03-01-2021 at 18:03.
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Alex101192
Senior Member
Join Date: Aug 2018
Old 03-01-2021 , 11:17   Re: [L4D & L4D2] Hats (1.25) [23-Feb-2021]
Reply With Quote #210

Quote:
Originally Posted by Silvers View Post
Thanks fixed. Bit of a hackish method but it'll do.

Code:
1.26 (01-Mar-2021)
    - Now blocks showing hats when spectating someone in first person view. Thanks to "Alex101192" for reporting.
Nice
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