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[CS:GO] WarMod [BFG] <22.09.26.1915, 26-Sept-2022>


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SpiritBob
Member
Join Date: Jul 2011
Old 03-03-2020 , 17:04   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1671

Can someone explain what !veto is for? And what these 2 settings change:
Code:
wm_veto_bo3				"1"	//Veto Style: 0 = Normal, 1 = New
wm_veto					"1"	//Veto Style: 0 = off, 1 = Bo1, 2 = Bo2, 3 = Bo3, 5 = Bo5
Thanks!

Last edited by SpiritBob; 03-03-2020 at 17:05.
SpiritBob is offline
paulo_crash
AlliedModders Donor
Join Date: May 2016
Location: Brazil
Old 03-03-2020 , 17:29   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1672

Quote:
Originally Posted by paulo_crash View Post
@versatile_bfg could ask me a question about Team Logos and Names. If I want to update the Logos, and even add new ones, how can I do it? Just editing the source file?

And yes, he has a BUG in this option, if you change the names of the buga teams aside, for example, you have the Fnatic logo with the name of his opponent team, follow a print with the bug.

http://prntscr.com/r5ggp4
Any help on that? I really need to, I want to update the names and logos of the teams.

Quote:
Originally Posted by SpiritBob View Post
Can someone explain what !veto is for? And what these 2 settings change:
Code:
wm_veto_bo3				"1"	//Veto Style: 0 = Normal, 1 = New
wm_veto					"1"	//Veto Style: 0 = off, 1 = Bo1, 2 = Bo2, 3 = Bo3, 5 = Bo5
Thanks!
There is this video, explaining more or less what the Veto would be: http://youtu.be/XvziKMHCpfk
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SpiritBob
Member
Join Date: Jul 2011
Old 03-03-2020 , 18:33   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1673

Quote:
Originally Posted by paulo_crash View Post
Any help on that? I really need to, I want to update the names and logos of the teams.


There is this video, explaining more or less what the Veto would be: http://youtu.be/XvziKMHCpfk
I remember playing a scrim where we'd all ready up, followed by 2 captains choosing players (I think captains were pre-assigned), followed by them voting for maps and a knife round. Nowhere did someone write !veto.

Is this something separate? And what is this "new" system
Code:
wm_veto_bo3
is used to enable/disable?

The video also demonstrated bo1 veto. What is bo3/bo5?
SpiritBob is offline
t3ddybaer
New Member
Join Date: Jan 2020
Old 03-08-2020 , 10:09   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1674

Hey,

i reinstalled my server everything is running (SM/practicemode) but the warmod will not start ... it doesnt even install the cfg files.

best regards
t3ddybaer is offline
rjenningsuk
New Member
Join Date: May 2018
Old 03-31-2020 , 17:44   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1675

Versatile is it possible that you can allow the !ready messages to still hit the logs?

Currently it nulls them out and you don't get the SAY log which means hooking into the readies from logs is awkward. I'll take a look at the sourcecode myself and see if I can patch it in, if so I'll do a PR but thought I'd ask incase you're still actively monitoring this.

Cheers.
rjenningsuk is offline
Notifications
AlliedModders Donor
Join Date: Oct 2015
Old 03-31-2020 , 18:48   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1676

Does this work on the current Sourcemod? Last time I used this it was crashing the server randomly at overtime etc.
Notifications is offline
b4ck777
New Member
Join Date: Apr 2020
Old 04-03-2020 , 09:27   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1677

Hello could you help me please? I'm trying to put the translation to pt, but when I start the server it returns the file to en

I hope to understand, my English is terrible, sorry.
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muxy
Junior Member
Join Date: Apr 2020
Old 04-04-2020 , 18:07   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1678

Hello guys,

I have hosted 12 players server everything works great, but there is issue when there is 2,3,5 players etc in community server browser it shows 0/3 players or 0/4 players. when server is full it shows 12/12 but in other case 0/3 or 0/4 etc players. How can i fix this issue?

thanks in advance
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muxy
Junior Member
Join Date: Apr 2020
Old 04-05-2020 , 05:15   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1679

Situation above happens when i have bots in server
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Thirdd
New Member
Join Date: May 2020
Old 05-03-2020 , 13:09   Re: [CS:GO] WarMod [BFG] <17.08.12.1053, 12-Aug-2017>
Reply With Quote #1680

Hi! I'm new to this sorry, trying to install but I ge these errors. Can anyone help me how to fix this thank u


HTML Code:
64.vdf line 2
 
KeyValues Error: LoadFromBuffer: missing { in file addons/metamod_x64.vdf line 3
 
maxplayers set to 64
ConVarRef cl_embedded_stream_video_playing doesn't point to an existing ConVar
Unknown command "cl_bobamt_vert"
Unknown command "cl_bobamt_lat"
Unknown command "cl_bob_lower_amt"
Unknown command "cl_viewmodel_shift_left_amt"
Unknown command "cl_viewmodel_shift_right_amt"
Unknown command "cl_teamid_min"
Unknown command "cl_teamid_max"
Unknown command "cl_teamid_overhead"
Unknown command "cl_teamid_overhead_maxdist"
Maxplayers is deprecated, set it in gamemodes_server.txt.example or use -maxplayers_override instead.
--------------------------------------------------------
sv_pure set to 0.
--------------------------------------------------------
Unknown command "svpurekickclients"
Server waking up from hibernation
Unknown command "sv_maxcmdrate"
Writing cfg/banned_user.cfg.
Writing cfg/banned_ip.cfg.
Unknown command "tv_allow_camera_man"
Unknown command "lw_enabled"
Unknown command "lw_address"
Unknown command "lw_port"
Unknown command "lw_group_name"
Unknown command "lw_group_password"
Unknown command "sm_updater"
Unknown command "wm_save_dir"
Unknown command "wm_prefix_logs"
Unknown command "wm_stats_enabled"
Unknown command "wm_stats_method"
Unknown command "wm_stats_trace"
Unknown command "wm_stats_trace_delay"
Unknown command "wm_upload_results"
Unknown command "wm_table_name"
Unknown command "wm_t"
Unknown command "wm_ct"
Unknown command "wm_autodemoupload_enable"
Unknown command "wm_autodemoupload_bzip2"
Unknown command "wm_autodemoupload_delete"
Unknown command "wm_autodemoupload_ftptargetdemo"
Unknown command "wm_autodemoupload_ftptargetlog"
Unknown command "wm_autodemoupload_completed"
Unknown command "sm_deadtalk"
Unknown command "wm_chat_prefix"
Unknown command "sv_maxcmdrate"
Unknown command "wm_reset_config"
Unknown command "wm_active"
Unknown command "wm_max_players"
Unknown command "wm_auto_knife"
Unknown command "wm_round_money"
Unknown command "wm_min_ready"
Unknown command "wm_ingame_scores"
Unknown command "wm_knife_hegrenade"
Unknown command "wm_knife_flashbang"
Unknown command "wm_knife_smokegrenade"
Unknown command "wm_lock_teams"
maxplayers set to 64
Unknown command "wm_auto_record"
Unknown command "wm_auto_kick_team"
Unknown command "wm_auto_kick_delay"
Unknown command "wm_warmup_respawn"
Unknown command "wm_pause_confirm"
Unknown command "wm_auto_unpause"
Unknown command "wm_auto_unpause_delay"
Unknown command "wm_pause_limit"
Unknown command "wm_block_warm_up_grenades"
Unknown command "wm_show_info"
Unknown command "wm_rcon_only"
Unknown command "wm_global_chat"
Unknown command "wm_require_names"
Unknown command "wm_auto_ready"
--------------------------------------------------------
sv_pure value unchanged (current value is 0).
--------------------------------------------------------
Unknown command "wm_warmup_respawn"
Setting mapgroup to 'mg_active'
NET_CloseAllSockets
Invalid client specified in GetPrevCheckTransmitInfo
Invalid client specified in GetPrevCheckTransmitInfo
 
#
#Console initialized.
#Using breakpad minidump system 740/13749.1099.DC
#Game.dll loaded for "Counter-Strike: Global Offensive"
#CGameEventManager::AddListener: event 'server_pre_shutdown' unknown.
#CGameEventManager::AddListener: event 'game_newmap' unknown.
#CGameEventManager::AddListener: event 'finale_start' unknown.
#CGameEventManager::AddListener: event 'round_start' unknown.
#CGameEventManager::AddListener: event 'round_end' unknown.
#CGameEventManager::AddListener: event 'difficulty_changed' unknown.
#CGameEventManager::AddListener: event 'player_death' unknown.
#CGameEventManager::AddListener: event 'hltv_replay' unknown.
#CGameEventManager::AddListener: event 'player_connect' unknown.
#CGameEventManager::AddListener: event 'player_disconnect' unknown.
#GameTypes: missing mapgroupsSP entry for game type/mode (custom/custom).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/cooperative).
#GameTypes: missing mapgroupsSP entry for game type/mode (cooperative/coopmission).
Failed to load gamerulescvars.txt, game rules cvars might not be reported to management tools.
Server is hibernating
No web api auth key specified - workshop downloads will be disabled.
Thirdd is offline
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