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[L4D(2)] SuperVersus [1.5.4]


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zonbarbar
Member
Join Date: Jul 2022
Old 01-07-2023 , 01:03   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1401

The number of survivor has become 10 and more when after chapter one. I set l4d_survivor_limit to 8, why.
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ph0roggy
New Member
Join Date: Jul 2022
Old 01-30-2023 , 22:44   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1402

Quote:
Originally Posted by sorallll View Post
This is my modified Merudo's SuperVersus, I hope it can help those who need it。
It already contains the functionality of the following plugins:


Is there a way to prevent the bots from respawning with weapons and kits?
Players on my server have found out how to exploit the bots for kits and weapons XD
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 01-31-2023 , 00:15   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1403

Quote:
Originally Posted by ph0roggy View Post
Is there a way to prevent the bots from respawning with weapons and kits?
Players on my server have found out how to exploit the bots for kits and weapons XD
l4d_XtraHP <0/1> "Give extra survivors HP packs? (1 for extra medpacks)" ( Default: 0 )
__________________
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sorallll
Senior Member
Join Date: Oct 2018
Old 01-31-2023 , 02:17   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1404

Quote:
Originally Posted by ph0roggy View Post
Is there a way to prevent the bots from respawning with weapons and kits?
Players on my server have found out how to exploit the bots for kits and weapons XD
PHP Code:
bots_give_time 1 
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Fraggor
Junior Member
Join Date: Jun 2020
Old 05-28-2023 , 15:51   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1405

Quote:
Originally Posted by sorallll View Post
This is my modified Merudo's SuperVersus ...
Greate modification, rock solid so far, However I'd like to report an error.
am using latest version from GH (1.11.5)
gamedata Signatures are also the latest
the server binary is Windows

bots.cfg
Code:
bots_give_slot0 "0"
bots_give_slot1 "1"
bots_give_slot2 "0"
bots_give_slot3 "0"
bots_give_slot4 "0"
bots_give_time "0"
bots_give_type "1"
bots_join_flags "3"
bots_join_limit "-1"
bots_join_respawn "1"
bots_limit "4"
bots_spec_notify "3"
PHP Code:
L 05/28/2023 17:40:14: [SMException reportedInvalid index -(count0)
L 05/28/2023 17:40:14: [SMBlamingbots.smx
L 05
/28/2023 17:40:14: [SMCall stack trace:
L 05/28/2023 17:40:14: [SM]   [0ArrayList.GetString
L 05
/28/2023 17:40:14: [SM]   [1Line 1240bots.sp::GiveMelee
L 05
/28/2023 17:40:14: [SM]   [2Line 1803bots.sp::GiveSecondary
L 05
/28/2023 17:40:14: [SM]   [3Line 1789bots.sp::GiveDefaultItems
L 05
/28/2023 17:40:14: [SM]   [4Line 1716bots.sp::DD_CTerrorPlayer_GiveDefaultItems_Pre 
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sorallll
Senior Member
Join Date: Oct 2018
Old 05-28-2023 , 17:41   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1406

Quote:
Originally Posted by Fraggor View Post
Greate modification, rock solid so far, However I'd like to report an error.
am using latest version from GH (1.11.5)
gamedata Signatures are also the latest
the server binary is Windows

bots.cfg
Code:
bots_give_slot0 "0"
bots_give_slot1 "1"
bots_give_slot2 "0"
bots_give_slot3 "0"
bots_give_slot4 "0"
bots_give_time "0"
bots_give_type "1"
bots_join_flags "3"
bots_join_limit "-1"
bots_join_respawn "1"
bots_limit "4"
bots_spec_notify "3"
PHP Code:
L 05/28/2023 17:40:14: [SMException reportedInvalid index -(count0)
L 05/28/2023 17:40:14: [SMBlamingbots.smx
L 05
/28/2023 17:40:14: [SMCall stack trace:
L 05/28/2023 17:40:14: [SM]   [0ArrayList.GetString
L 05
/28/2023 17:40:14: [SM]   [1Line 1240bots.sp::GiveMelee
L 05
/28/2023 17:40:14: [SM]   [2Line 1803bots.sp::GiveSecondary
L 05
/28/2023 17:40:14: [SM]   [3Line 1789bots.sp::GiveDefaultItems
L 05
/28/2023 17:40:14: [SM]   [4Line 1716bots.sp::DD_CTerrorPlayer_GiveDefaultItems_Pre 
Fixed, please download the version I just uploaded
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Fraggor
Junior Member
Join Date: Jun 2020
Old 05-28-2023 , 19:32   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1407

Quote:
Originally Posted by sorallll View Post
Fixed, please download the version I just uploaded
Many thanks for the quick fix.
Oh and btw FindUselessSurBot(...), is a perfect representation of vanilla bots
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Elenora
New Member
Join Date: Oct 2022
Old 06-05-2023 , 08:39   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1408

Quote:
Originally Posted by sorallll View Post
This is my modified Merudo's SuperVersus, I hope it can help those who need it。
It already contains the functionality of the following plugins:
I really like using your plugin. Can you add automatically add medkit based on the number of survivior in the server ?

Last edited by Elenora; 06-06-2023 at 12:33.
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SilentBr
Veteran Member
Join Date: Jan 2009
Old 07-01-2023 , 08:25   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1409

I was using Merudos version 1.8.1 since 2020 and worked like a charm on my 10x10 server.
Because of a catastrophe, I lost access to all my files so I had to rebuild the server (lost backup and everything).

Anyway, I don't understand why, when the server is full and we start a new campaign, a lot of people got stuck in spec and cannot join the survivor team, it does not create the bots (only campaign switch).

I feel the plugin delays too much in creating the survivor bots when starting a new campaign. Also, I have a scramble plugin, and when it mixes the team people get stuck in spec (survivor bot issue).

I never had this problem until I had to build a server again with a new version.

Anyone having the same problem? I think they removed the "static survivor count" cvar =(
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CrazMan
Member
Join Date: Jun 2022
Old 01-08-2024 , 05:28   Re: [L4D(2)] SuperVersus [1.5.4]
Reply With Quote #1410

Good day.

Help me solve the problem with the plugin - l4d_superversus. I install the plugin on a clean platform and without any hooks or modifications.

The server simply turns off by itself without any errors or crashes. :mellow: What could this be connected with?
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