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[L4D2] Boss Spawn (1.3.0)


  
 
 
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xZk
Senior Member
Join Date: Nov 2017
Location: cl
Old 04-20-2020 , 15:33   Re: [L4D2] Boss Spawn
Reply With Quote #11

Quote:
Originally Posted by Sev View Post
Something to disable its functionality on finales would be good, so people don't have to manually create configs for all the finales. Otherwise good stuff here.
thanks for the suggestion, i added a new cvars for that option:
PHP Code:
// 0:Disable tanks in finale map, 1:Allow before finale starts, 2:Allow after finale starts, 3:Allow all finale map
// -
// Default: "0"
boss_spawn_finale_tanks "0"

// 0:Disable witches in finale map, 1:Allow before finale starts, 2: Allow after finale starts, 3:Allow all finale map
// -
// Default: "0"
boss_spawn_finale_witches "0" 
Quote:
Originally Posted by Marttt View Post
What could be blocking the spawns is the "ProhibitBosses = true" Director var.
I'm not quite sure that ProhibitBosses can prevent spawn by this plugin or by cheats(z_spawn), I think the special limits is what spawn always restricts

Last edited by xZk; 04-21-2020 at 12:34. Reason: semifail
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