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SuperLogs: TF2 2.0.26 (updated 2011-01-22)


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fail
Junior Member
Join Date: Feb 2009
Old 04-21-2010 , 20:13   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #11

First off, sorry for offending you.

Second, I must be missing something, or not understanding you.

I made the change, recompiled the plugin, restarted the server, and turned crits off.

This is what my logs look like (pulled from the end):
Code:
L 04/21/2010 - 13:32:35: "Zepheniah Mann<4><BOT><Red>" triggered "weaponstats" (weapon "shotgun_pyro") (shots "6") (hits "3") (kills "0") (headshots "0") (tks "0") (damage "24") (deaths "0")
L 04/21/2010 - 13:32:35: "THEM<5><BOT><Red>" triggered "weaponstats" (weapon "minigun") (shots "541") (hits "20") (kills "1") (headshots "0") (tks "0") (damage "198") (deaths "0")
L 04/21/2010 - 13:32:35: "DeadHead<8><BOT><Red>" triggered "weaponstats" (weapon "smg") (shots "25") (hits "5") (kills "0") (headshots "0") (tks "0") (damage "40") (deaths "0")
L 04/21/2010 - 13:32:35: "DeadHead<8><BOT><Red>" triggered "weaponstats" (weapon "sniperrifle") (shots "16") (hits "9") (kills "3") (headshots "0") (tks "0") (damage "1001") (deaths "0")
L 04/21/2010 - 13:32:35: "ZAWMBEEZ<9><BOT><Blue>" triggered "weaponstats" (weapon "smg") (shots "3") (hits "0") (kills "0") (headshots "0") (tks "0") (damage "0") (deaths "0")
L 04/21/2010 - 13:32:35: "ZAWMBEEZ<9><BOT><Blue>" triggered "weaponstats" (weapon "sniperrifle") (shots "5") (hits "3") (kills "1") (headshots "0") (tks "0") (damage "211") (deaths "0")
L 04/21/2010 - 13:32:35: "TAAAAANK!<11><BOT><Blue>" triggered "weaponstats" (weapon "tf_projectile_pipe") (shots "5") (hits "3") (kills "0") (headshots "0") (tks "0") (damage "134") (deaths "0")
L 04/21/2010 - 13:32:35: "Soulless<14><BOT><Blue>" triggered "weaponstats" (weapon "sniperrifle") (shots "5") (hits "4") (kills "1") (headshots "0") (tks "0") (damage "300") (deaths "0")
here is the full log:
Attached Files
File Type: zip L0421000.zip (120.6 KB, 143 views)
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psychonic

BAFFLED
Join Date: May 2008
Old 04-22-2010 , 06:56   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #12

It appears that those functions are now called regardless of crit state. That was not always the case, otherwise we never would have disabled that part of the plugin under that circumstance.
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asherkin
SourceMod Developer
Join Date: Aug 2009
Location: OnGameFrame()
Old 04-22-2010 , 07:25   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #13

Wow, this is quite interesting news, I wonder when that started happening.
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fail
Junior Member
Join Date: Feb 2009
Old 04-22-2010 , 09:49   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #14

Yup, I was missing something.

I tried without bots and it was not recording shots. I think I inadvertently turned on crits somehow with the bots, go figure...
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DrGamez
Member
Join Date: Jan 2005
Location: Seattle
Old 04-27-2010 , 18:36   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #15

Would it be possible to log when someone gets an item?
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cmptrwz
Member
Join Date: Dec 2008
Old 04-29-2010 , 00:25   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #16

Quote:
Originally Posted by DrGamez View Post
Would it be possible to log when someone gets an item?
Possible? Yes. But I don't plan on implementing it for a number of reasons.
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Firelite
Junior Member
Join Date: Apr 2010
Old 04-29-2010 , 18:27   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #17

Hi there, I've used the plugin on my TF2 server for a couple of weeks now and everything has been running smooth. But when I upgraded the TF2 server today the SuperLogs plugin makes the server crash when players are entering the game. If I disable the pluging everything works normal, anyone else experiencing this?

The TF2 server are now:
Protocol version 15
Exe version 1.0.8.6 (tf)
Exe build: 13:42:20 Apr 28 2010 (4190) (440)

-FireLite
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psychonic

BAFFLED
Join Date: May 2008
Old 04-29-2010 , 18:37   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #18

Quote:
Originally Posted by Firelite View Post
Hi there, I've used the plugin on my TF2 server for a couple of weeks now and everything has been running smooth. But when I upgraded the TF2 server today the SuperLogs plugin makes the server crash when players are entering the game. If I disable the pluging everything works normal, anyone else experiencing this?

The TF2 server are now:
Protocol version 15
Exe version 1.0.8.6 (tf)
Exe build: 13:42:20 Apr 28 2010 (4190) (440)

-FireLite
Did you update MM:S, SM, and SDK Hooks after the large tf2 update?
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Mr.Spoon
Junior Member
Join Date: Apr 2010
Old 04-29-2010 , 19:32   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #19

I to have though the process of elimination determined that running superlogs 2.0.5 cause the server to crash with no error logging.

MM 1.8
SM 1.3.1
SDKhooks 1.3 (fixed)
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psychonic

BAFFLED
Join Date: May 2008
Old 04-29-2010 , 19:34   Re: SuperLogs: TF2 2.0.5 (updated 2010-3-20)
Reply With Quote #20

Quote:
Originally Posted by Mr.Spoon View Post
I to have though the process of elimination determined that running superlogs 2.0.5 cause the server to crash with no error logging.

MM 1.8
SM 1.3.1
SDKhooks 1.3 (fixed)
SM 1.3.1 no longer supports TF2 as of last night. You need to update to the latest snapshots as I hinted at.
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