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Solved SourceMod current VS project files


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Chrisber
AlliedModders Donor
Join Date: Jul 2007
Location: localhost
Old 01-19-2017 , 08:26   SourceMod current VS project files
Reply With Quote #1

Hi,

I'm interested in discovering the current development of SourceMod. Visual Studio is a great helper here for analysis and quick navigation. In the current tree on GitHub, there are no VS project files anymore (except the ones to create extensions).

Is there a way to get current VS project files?

I know I can view the source of the 1.7 branch with VS project files. But they are quite outdated.
On the following pages I've read AMBuild 2 will be able to produce VS project files:

https://wiki.alliedmods.net/AMBuild#Technical_Overview
https://wiki.alliedmods.net/Building..._Project_Files

It seems that AMBuild 2 is currently not capable to do this.

Thanks in advance!

Edit: in the meantime, I copied and modified the 1.7 project files. Seems that most of them suit fairly okay for discovering process.

Last edited by Chrisber; 01-19-2017 at 09:09.
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KyleS
SourceMod Plugin Approver
Join Date: Jul 2009
Location: Segmentation Fault.
Old 01-19-2017 , 08:37   Re: SourceMod current VS project files
Reply With Quote #2

Quote:
Originally Posted by Chrisber View Post
Hi,

I'm interested in discovering the current development of SourceMod. Visual Studio is a great helper here for analysis and quick navigation. In the current tree on GitHub, there are no VS project files anymore (except the ones to create extensions).

Is there a way to get current VS project files?

On the following pages I've read AMBuild 2 will be able to produce VS project files:

https://wiki.alliedmods.net/AMBuild#Technical_Overview
https://wiki.alliedmods.net/Building..._Project_Files

It seems that AMBuild 2 is currently not capable to do this.

Thanks in advance!
https://forums.alliedmods.net/showthread.php?t=249395

The wiki's old, if we jump back 3 years we can find the thread you were posting in then inregards to this.

Absolutely file a bug if it doesn't work, there's atleast 3 people in IRC that have come from nothing in the past couple weeks and have done it.
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Chrisber
AlliedModders Donor
Join Date: Jul 2007
Location: localhost
Old 01-19-2017 , 09:01   Re: SourceMod current VS project files
Reply With Quote #3

Thanks, works. Nevertheless, I found a bug and reported it here: https://bugs.alliedmods.net/show_bug.cgi?id=6577

Last edited by Chrisber; 01-19-2017 at 09:01.
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Chrisber
AlliedModders Donor
Join Date: Jul 2007
Location: localhost
Old 09-01-2017 , 09:08   Re: SourceMod current VS project files
Reply With Quote #4

Getting this old topic up again: how do I create fresh MSVC project files for creating MM:S extensions? The sample_mm and stub_mm don't event include CSGO build targets :-/ (and they feature MM:S 1.8 only)

Thank you!

Last edited by Chrisber; 09-01-2017 at 09:35.
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psychonic

BAFFLED
Join Date: May 2008
Old 09-01-2017 , 11:22   Re: SourceMod current VS project files
Reply With Quote #5

I generally just copy the stub_mm folder and then manually update the project file as needed when making an new MM:S plugin.

Someone still needs to get around to fleshing out ambuild files for the sample/stub plugins so that MSVC project files can be dynamically generated. It might not be a great feat to convert the sample SM extension one.

Last edited by psychonic; 09-01-2017 at 11:23.
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Chrisber
AlliedModders Donor
Join Date: Jul 2007
Location: localhost
Old 09-03-2017 , 10:55   Re: SourceMod current VS project files
Reply With Quote #6

Thanks, psy.

Easiest was now to generate SM build files and use one of the extension project files and copy stuff needed out of it. Thanks!
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