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L4D/L4D2 Tickrate Enabler


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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-02-2018 , 10:33   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #61

You should have paid more attention to my post. I clearly stated that I use different folder structure. I use tickrate folder and keep the .dll or .so file in there, as opposed to addons folder. You are using different path.
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cravenge
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Join Date: Nov 2015
Location: Black Hole
Old 02-03-2018 , 08:22   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #62

Quote:
Originally Posted by krokroJoujou View Post
PS: server runs on Windows 10 64bit.
Whut? [ O _ o ] ? Srsly, whuuuut?!

We're on the same operating system and this MM plugins works for me but it doesn't work for you? ...... Clearly, there is something wrong on the way you installed it because I have mine set to 66 tickrate.

Last edited by cravenge; 02-03-2018 at 08:23.
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krokroJoujou
Member
Join Date: Mar 2017
Old 02-04-2018 , 06:38   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #63

Quote:
Originally Posted by Spirit_12 View Post
You should have paid more attention to my post. I clearly stated that I use different folder structure. I use tickrate folder and keep the .dll or .so file in there, as opposed to addons folder. You are using different path.
Instructions

HTML Code:

- Place tickrate_enabler folder in your server's addons folder.

Indeed i read it bad. Ty, btw what's the difference btw your version and SirGriffin's version since he already fixed boomer vomit range?

Last edited by krokroJoujou; 02-04-2018 at 06:38.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-04-2018 , 12:40   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #64

Quote:
Originally Posted by krokroJoujou View Post
Instructions

HTML Code:

- Place tickrate_enabler folder in your server's addons folder.

Indeed i read it bad. Ty, btw what's the difference btw your version and SirGriffin's version since he already fixed boomer vomit range?
Can you post the link to SirGriffin's source? I've no idea, if someone else had fixed it or not, but the time when I actually posted this thread, there was no working version for windows.

There has not been any improvements in my version. This is the same version from ProdigySim's repo with current offsets.
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Arthedains
Junior Member
Join Date: Nov 2016
Old 02-05-2018 , 08:10   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #65

This plugin works for me on a L4D2 linux server, but plugin_print won't show anything for some reason. Anyhow, I'm happy that it's working. Thank you.
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Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 02-05-2018 , 20:14   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #66

Quote:
Originally Posted by Arthedains View Post
This plugin works for me on a L4D2 linux server, but plugin_print won't show anything for some reason. Anyhow, I'm happy that it's working. Thank you.
Good to hear everything worked for you!

plugin_print will only work from direct console access, so in case you are using an online game panel or your GSP provided a game panel. The command won't work in such instances.
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Arthedains
Junior Member
Join Date: Nov 2016
Old 02-06-2018 , 18:27   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #67

Oh, my bad. I was presuming that it not showing up was an error on my end and posted here for clarification. Thank you for clearing that up and making this plugin available again. Good work.
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geipoe
Member
Join Date: Sep 2016
Location: China
Old 02-23-2018 , 22:32   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #68

Hello,i'm using it on my server,here is my server commands:
Code:
sm_cvar sv_minrate "60000"
sm_cvar sv_maxrate "61000"
sm_cvar sv_minupdaterate "60"
sm_cvar sv_maxupdaterate "61"
sm_cvar sv_mincmdrate "60"
sm_cvar sv_maxcmdrate "61"
sm_cvar fps_max "600"
sm_cvar sv_client_min_interp_ratio "0.60"
sm_cvar sv_client_max_interp_ratio "0.61"
sm_cvar net_splitpacket_maxrate "30500"
i use 60 tick on my server,it sometimes happens that the choke will increase to 30-50 when the mob comes in some maps,someone tell me this commands will help:
Code:
sm_cvar net_maxcleartime "0.001"
sm_cvar net_splitrate "2"
but when i use this,my server choke will be more higher than before because the server bandwidth is not enough support it.
So,how can i solve the problem.By the way,my coop server support 12 max players and the bandwidth is 5M.
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Spirit_12
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Join Date: Dec 2012
Location: Toronto, CA
Old 02-23-2018 , 22:40   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #69

Quote:
Originally Posted by geipoe View Post
Hello,i'm using it on my server,here is my server commands:
but when i use this,my server choke will be more higher than before because the server bandwidth is not enough support it.
So,how can i solve the problem.By the way,my coop server support 12 max players and the bandwidth is 5M.
You can try to lower these values and try, but bandwidth issues can't really be fixed by tickrate.

Code:
sm_cvar sv_minupdaterate "60"
sm_cvar sv_maxupdaterate "61"
sm_cvar sv_mincmdrate "60"
sm_cvar sv_maxcmdrate "61"
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geipoe
Member
Join Date: Sep 2016
Location: China
Old 02-23-2018 , 22:54   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #70

Quote:
Originally Posted by Spirit_12 View Post
You can try to lower these values and try, but bandwidth issues can't really be fixed by tickrate.

Code:
sm_cvar sv_minupdaterate "60"
sm_cvar sv_maxupdaterate "61"
sm_cvar sv_mincmdrate "60"
sm_cvar sv_maxcmdrate "61"
OK,i'll try it,thanks.
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