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[L4D] Survivor Upgrades


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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 12-03-2010 , 19:47   Re: [L4D] Survivor Upgrades
Reply With Quote #421

I wasn't trying to make him mad, it is so much easier if a community cooperates and Solves the problems and not create mind games asking you to look thru a bunch of files to find something.
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Marcus101RR
Veteran Member
Join Date: Aug 2009
Location: Tampa, FL
Old 12-03-2010 , 19:50   Re: [L4D] Survivor Upgrades
Reply With Quote #422

Quote:
Originally Posted by AtomicStryker View Post
I'm not mad, its the order of things. Your complaints made me bug someone higher up the code chain to look if there might be something wrong with L4D1 Sourcemod, only to endure his vindictive hate showering me and calling the complaining users names i wont quote.

If I'm between trusting a dev that everything must work ["if FindEntityByClassName and CreateEntityByName work Signature finding is fine"] and your claims that it doesn't ... guess whom i'll believe.
FYI, we (Even I) are not asking you to do our job and start asking the higher-up coders to find the solution, but, if you suggest a solution or think you have it. Share it, instead of just asking us to try things. Since all you did was post the link to the snapshots. I mean I have the latest, and I still had issues.

If you do not have a solution, leave it to use to bug the owner.
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TastyCheese
Member
Join Date: Nov 2010
Old 04-16-2011 , 05:43   Re: [L4D] Survivor Upgrades
Reply With Quote #423

Any chance the #L4D_HINT_USE_KNIFE hint box could be filtered out when you're pounced/constricted while you have a knife and leave only the instructor hint?
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Raikage
Junior Member
Join Date: Jun 2020
Old 06-01-2020 , 01:59   Re: [L4D] Survivor Upgrades
Reply With Quote #424

Message deleted

Last edited by Raikage; 06-15-2020 at 01:59.
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Banciyuan
Junior Member
Join Date: Oct 2022
Old 02-08-2023 , 09:27   Re: [L4D] Survivor Upgrades
Reply With Quote #425

Native "GetWitchNumber" was not found
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