Description:
This is a fork of AgentWekser's
[CS:GO ZR] Inferno Ignite.
Functionality has been extended in a way where you can control/set the ignite damage and time in playerclasses.txt.
Requirements:
SourceMod 1.11+
Zombie:Reloaded
[ZR] Tools
Installation:
- Put all files from the release folder in your game root folder ("csgo").
- Reload map.
If the plugin is not working as inteded, check your logs in addons/sourcemod/logs and report here.
If error logs are not available, report nevertheless.
Configuration:
This plugin, unlike plugins usually do, does not use any .cfg files and is purely configurable via playerclasses.txt.
This means you can change values per playerclass.
Available values:
PHP Code:
"has_ignite" "yes" // Should player be ignited? (yes/no)
"ignite_time" "5.0" // Like napalm time but for incs/molotovs.
"ignite_damage" "500" // change damage per hit for incs/molotovs.
Add these attributes with it's values to
all zombie playerclasses you have, anywhere you want.
Credits:
-
AgentWeskers: Plugin is based on AgentWesker's work.
Changelog: