TF2 Medkit Drops
Description
With this plugin enabled, players will drop medkits when they get killed. After a while, the medkit will disappear if no one picks it up (default 15 seconds).
The plugin has many convars you can customize to change the type of medkit, holiday skins, gravity, overheal and so on. You don't have to add anything to the download table like other plugins.
Installation:
Drag and drop to your plugins folder.
ConVars
HTML Code:
// Use the birthday cake model for medkits.
// -
// Default: "0"
sm_medkitdrop_birthday "0"
// Enable medkit drops on player death.
// -
// Default: "1"
sm_medkitdrop_enabled "1"
// Use the halloween candy model for medkits.
// -
// Default: "0"
sm_medkitdrop_halloween "0"
// Large medkits overheal the player when picked up.
// -
// Default: "0"
sm_medkitdrop_overheal "0"
// Allow medkits to be affected by gravity, similar to the Candy Cane.
// When disabled, medkits will float in the air where the player died.
// -
// Default: "1"
sm_medkitdrop_physics "1"
// Randomize the dropped medkit size.
// Overrides sm_medkitdrop_size.
// -
// Default: "1"
sm_medkitdrop_random "1"
// Use the Sandvich plate model for medkits.
// -
// Default: "0"
sm_medkitdrop_sandvich "0"
// The size of medkit to drop.
// 1 - Small (20.5% health)
// 2 - Medium (50% health)
// 3 - Large (100% health)
// -
// Default: "2"
// Minimum: "1.000000"
// Maximum: "3.000000"
sm_medkitdrop_size "2"
// How long (in seconds) dropped medkits remain in the world.
// -
// Default: "15.0"
// Minimum: "0.000000"
// Maximum: "60.000000"
sm_medkitdrop_time "15.0"
// Always drop medkits on death, including suicides and environmental deaths.
// -
// Default: "0"
sm_medkitdrop_unconditional "0"
Changelog
Quote:
2021-04-18 (1.0.0)
- Initial release
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Developers:
You can use the plugin's forwards (with the .inc file) in case you want to prevent spawning medkits based on victim client index.
Suggestions & bug reports are welcome.