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[L4D(2)] SuperVersus [1.5.4]


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Dice719
New Member
Join Date: Jun 2009
Old 06-27-2009 , 20:43   Re: [L4D] Super Versus
Reply With Quote #251

Hey guys i have a big problem with this plugin.
When i go to modify l4d_superversus.cfg and change the max amount of infected or survivors, i can run my server but once someone connects, it crashes. I have the downtown thing working fine, i can get up to 18 but no more than 4 vs 4.
I also added these lines to server.cfg:
l4d_survivor_limit 8
l4d_infected_limit 8
but theyre not helping much at all.
So does anybody know why this is occuring?
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AntDX316
Member
Join Date: Apr 2009
Old 06-27-2009 , 20:59   Re: [L4D] Super Versus
Reply With Quote #252

Quote:
Originally Posted by DDR Khat View Post
Config files are loaded upon each map change.
if u type the sm_cvars manually it should work? or no

cause i type it in and it doesnt work

r u highly positive putting it in the sourcemod config would make it work?
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comeinpark
New Member
Join Date: Feb 2009
Old 06-29-2009 , 11:45   Re: [L4D] Super Versus
Reply With Quote #253

it is amazing plugin, thanks DDR khat
but, i got a problem
i added this lines to l4d_superversus.cfg
l4d_survivor_limit 4
l4d_infected_limit 5
work perfectly but in swapping team
survivor 4 =>5
infected 5=>4
it change also amount of survivor and infected

how can i fix it?

p.s sorry i don't fluent in English
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lordburny
Junior Member
Join Date: Jul 2009
Old 07-01-2009 , 04:23   Re: [L4D] Super Versus
Reply With Quote #254

Hi,

i'm facing some wierd issue at the moment. Please have a look at this:

L 07/01/2009 - 10:09:04: [admincheats.smx] <Bot><BOT><127.0.0.1> was prevented from running cheat command 'z_spawn'
L 07/01/2009 - 10:09:04: [admincheats.smx] <(1)Bot><BOT><127.0.0.1> was prevented from running cheat command 'z_spawn'
L 07/01/2009 - 10:09:04: [admincheats.smx] <(2)Bot><BOT><127.0.0.1> was prevented from running cheat command 'z_spawn'
L 07/01/2009 - 10:09:04: [admincheats.smx] <(3)Bot><BOT><127.0.0.1> was prevented from running cheat command 'z_spawn'

if i disable admincheats.smx, it won't prevent zombies from beeing spawned but i wonder what this admincheats.smx do .. i don't like disabeling stuff i don't know :-)
I'm running following plugins on my server:

01 "Admin File Reader" (1.2.1) by AlliedModders LLC
02 "AdminCheats" (0.1) by devicenull
03 "Admin Help" (1.2.1) by AlliedModders LLC
04 "Admin Menu" (1.2.1) by AlliedModders LLC
05 "All4Dead" (1.4.5) by James Richardson (grandwazir)
06 "Anti-Flood" (1.2.1) by AlliedModders LLC
07 "Basic Ban Commands" (1.2.1) by AlliedModders LLC
08 "Basic Chat" (1.2.1) by AlliedModders LLC
09 "Basic Comm Control" (1.2.1) by AlliedModders LLC
10 "Basic Commands" (1.2.1) by AlliedModders LLC
11 "Basic Info Triggers" (1.2.1) by AlliedModders LLC
12 "Basic Votes" (1.2.1) by AlliedModders LLC
13 "Client Preferences" (1.2.1) by AlliedModders LLC
14 "Fun Commands" (1.2.1) by AlliedModders LLC
15 "Fun Votes" (1.2.1) by AlliedModders LLC
16 "L4D Director Enforcer" (1.0.6) by DDRKhat
17 "L4DSwitchPlayers" (1.3) by SkyDavid (djromero)
18 "[L4D] VS Infected Bots" (1.7.0) by djromero (SkyDavid) and MI 5
19 "[L4D]TankBuster Weapons Menu" (2.0.0) by {7~11} TROLL, base64
20 "L4D SuperVersus" (1.4) by DDRKhat
21 "Nextmap" (1.2.1) by AlliedModders LLC
22 "Player Commands" (1.2.1) by AlliedModders LLC
23 "Reserved Slots" (1.2.1) by AlliedModders LLC
24 "Damage Info Display" (1.3.5) by Dionys && -pk-
25 "Sound Commands" (1.2.1) by AlliedModders LLC
26 "[L4D] Spawn Minigun" (1.0) by 4nt1h4cker

Is there anyways to overrule admincheats.smx or do i really have to disable it (and what is it for ?!)

regards,

P.S. If i posted in the wrong thread - i'm sorry, please move it - pretty confusing where to post issues about sourcemod - at least 4 me ^.^

Last edited by lordburny; 07-01-2009 at 04:25.
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Number Six
Senior Member
Join Date: Dec 2008
Old 07-02-2009 , 21:20   Re: [L4D] Super Versus
Reply With Quote #255

ALL ,you have a solution for give medipacks for the 8 survivors on the spawn ? Or a another plugin ?
Thanks in advance
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Damizean
SourceMod Donor
Join Date: Mar 2009
Old 07-03-2009 , 07:04   Re: [L4D] Super Versus
Reply With Quote #256

Quote:
Originally Posted by Number Six View Post
ALL ,you have a solution for give medipacks for the 8 survivors on the spawn ? Or a another plugin ?
Thanks in advance
In the modification I made, I only give the medkit for the survivors past the 4th, as there are four initial medkits. Why would you want everyone to have a medkit if there are 4 in the table already?
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Dragonshadow
BANNED
Join Date: Jun 2008
Old 07-03-2009 , 07:46   Re: [L4D] Super Versus
Reply With Quote #257

You don't need more medpacks than there are players at spawntime. You need to be able to increase the randomly spawned medkits by like 1.5x or 2x
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Number Six
Senior Member
Join Date: Dec 2008
Old 07-03-2009 , 15:15   Re: [L4D] Super Versus
Reply With Quote #258

Quote:
Originally Posted by Damizean View Post
In the modification I made, I only give the medkit for the survivors past the 4th, as there are four initial medkits. Why would you want everyone to have a medkit if there are 4 in the table already?
With you last update plugin ?
Not worked if "1" ,and remove all medipack for all (4+4) ^^ .

But free slot error fixed ;)

Ps : Rare another bug , survivors on started map (after reload map) just 4 respawn and not 8 . Very rare , error appear 1/30 . Possibly forced maximum compatibilty for working 100% respawn 8 ?
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Last edited by Number Six; 07-03-2009 at 16:05.
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Number Six
Senior Member
Join Date: Dec 2008
Old 07-03-2009 , 15:16   Re: [L4D] Super Versus
Reply With Quote #259

Quote:
Originally Posted by Dragonshadow View Post
You don't need more medpacks than there are players at spawntime. You need to be able to increase the randomly spawned medkits by like 1.5x or 2x
Interesting !
And the sm_cvar is .....?
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Damizean
SourceMod Donor
Join Date: Mar 2009
Old 07-03-2009 , 16:27   Re: [L4D] Super Versus
Reply With Quote #260

Quote:
Originally Posted by Number Six View Post
With you last update plugin ?
Not worked if "1" ,and remove all medipack for all (4+4) ^^ .
When I tested the changes it seemed to work, I'll double check it out.

Quote:
But free slot error fixed ;)
Good! So it probably was the OnClientDisconnect thing.

Quote:
Ps : Rare another bug , survivors on started map (after reload map) just 4 respawn and not 8 . Very rare , error appear 1/30 . Possibly forced maximum compatibilty for working 100% respawn 8 ?
You mean the other 4 players don't spawn, or the bots don't spawn? Sounds like the player first spawn isn't firing correctly.
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