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[TF2, CSS, FOF, CS:GO] War3Source:EVO (Updated 2/18/2023)


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El Diablo War3Evo
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Old 11-20-2016 , 11:37   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #41

Quote:
Originally Posted by kgbproject View Post
Is !noclip fixed now ?
I'm not sure where your going with this, as !noclip is part of SourceMod plugins for fun commands via the admin stuff. I'm not sure if they had an issue or not, but if you are looking to create a race with noclip you can set your race buff to bNoClipMode. It should work, the last time I checked as long as you don't run other plugins that mess with entity movement or use SetEntityMoveType in their sourcecode.

Noclip via War3Source is set here: https://github.com/War3Evo/War3Sourc...w.sp#L449-L463

When I update the source again, the link above may or may not change.
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rodreeking
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Old 11-20-2016 , 15:15   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #42

L 11/20/2016 - 17:12:52: [SM] Unable to load plugin "War3Source_001_UndeadScourge.smx": Required extension "TF2 Tools" file("game.tf2.ext") not running not working the cso compiled version!
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El Diablo War3Evo
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Old 11-21-2016 , 20:33   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #43

Quote:
Originally Posted by rodreeking View Post
L 11/20/2016 - 17:12:52: [SM] Unable to load plugin "War3Source_001_UndeadScourge.smx": Required extension "TF2 Tools" file("game.tf2.ext") not running not working the cso compiled version!
Did you compile yourself or use the precompiled version?

I'll recheck the compiled version from Jenkins and get back with you. If you manually compiled it, you have to first change some things in order to manually compiled it for your game mode (csgo, tf2, for, etc).

To manually compiled, You need to go to change the contents in the file War3Source-EVO/addons/sourcemod/scripting/include/GAME_SWITCHER/currentgame.inc in order to compile for your platform
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Last edited by El Diablo War3Evo; 11-21-2016 at 23:14.
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rodreeking
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Old 11-22-2016 , 08:50   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #44

Quote:
Originally Posted by El Diablo War3Evo View Post
Did you compile yourself or use the precompiled version?

I'll recheck the compiled version from Jenkins and get back with you. If you manually compiled it, you have to first change some things in order to manually compiled it for your game mode (csgo, tf2, for, etc).

To manually compiled, You need to go to change the contents in the file War3Source-EVO/addons/sourcemod/scripting/include/GAME_SWITCHER/currentgame.inc in order to compile for your platform
Will try that THANKS!
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rodreeking
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Old 11-22-2016 , 08:52   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #45

And yes i used the precompiled one
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El Diablo War3Evo
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Old 11-22-2016 , 11:25   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #46

Quote:
Originally Posted by rodreeking View Post
And yes i used the precompiled one
Good catch. Found a compilation issue with Jenkins, working on that now.
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El Diablo War3Evo
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Old 11-22-2016 , 12:45   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-12-2016)
Reply With Quote #47

If you want the CSGO version of War3Source: Evolution to WORK, please report any problems you have! Especially Race issues.

The more interest into this CSGO version, the more I will work on it. If this is something that interests you...you need to be forth coming in problems that you have. If nothing is reported to me, I will consider there is no longer an interest in continued development of the CSGO version. Also report any special requests for the CSGO version, that will also show interest.

From what I can tell by just going into the server with CSGO running and War3Source: Evolution running...it appears to be working. The only real test is when you report issues or requests for the CSGO version.

-------------------------------------

Current ISSUES:
I have tested this CSGO, currently Fluttershy is having issues and I dont have any more time to work on it. Just remove FlutterShy for now for CSGO.

"War3Source_021_Fluttershy"

Its probably a very easy fix "array out of bounds", but i've ran out of time.

-------------------------------------------

I have not fully tested any races in CSGO. I feel there maybe sound issues as I haven't had time to test to see if they work or not...they DO download and you will need the sound pack from the main page, and I'm not sure if any of the races really work or not.

Please report race issues here or any other CSGO issues, I'll try to fix / work on them anyhow.


I've made it easier for you, I've attached the update here even though its on the main page too.

I've updated my Patreon

I've updated it to create a more senseable donation scheme. Hopefully that will work better for the goals and donations.
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Last edited by El Diablo War3Evo; 11-24-2016 at 18:44.
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El Diablo War3Evo
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Old 11-24-2016 , 13:18   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-24-2016)
Reply With Quote #48

Special thanks to Mitchell and 8guawong for their help in removing the dollar sign from the player's screen in CSGO while looking at the War3Source menus.

The update is on the main page.
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Last edited by El Diablo War3Evo; 11-24-2016 at 13:19.
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El Diablo War3Evo
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Old 11-24-2016 , 13:22   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-24-2016)
Reply With Quote #49

I've done tested CSGO sounds, they do work now!

make sure your sounds for CSGO go here: csgo/sound/war3source

war3source_evo-1.8-git30-csgo.zip
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Last edited by El Diablo War3Evo; 11-24-2016 at 13:29.
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El Diablo War3Evo
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Old 11-24-2016 , 13:39   Re: [TF2, CSS, CS:GO, FOF] War3Source:EVO v3.0 (updated 11-24-2016)
Reply With Quote #50

If your running a CSGO server using War3Source:EVO... see if you can remove all races, add only one race, then play with one race at a time and check to make sure everything is working for each race. After all races have been check, i'll add new races.
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Last edited by El Diablo War3Evo; 11-24-2016 at 13:40.
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