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[ANY] Unreal Physics


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Neuro Toxin
Veteran Member
Join Date: Oct 2013
Location: { closing the void; }
Old 06-11-2014 , 19:55   Re: [ANY] Unreal Physics
Reply With Quote #11

I also had a fair bit of this in the console....

Code:
L 06/12/2014 - 09:37:39: [SM] Native "SDKHooks_TakeDamage" reported: Invalid entity index -1 for inflictor
L 06/12/2014 - 09:37:39: [SM] Displaying call stack trace for plugin "unrealphys.smx":
L 06/12/2014 - 09:37:39: [SM] [0] Line 330, /home/forums/content/files/2/0/1/0/0/5/134131.attach::Event_WeaponFire()
Code:
L 06/12/2014 - 09:22:01: [SM] Native "KillTimer" reported: Invalid timer handle 1a4f05ee (error 1)
L 06/12/2014 - 09:22:01: [SM] Displaying call stack trace for plugin "unrealphys.smx":
L 06/12/2014 - 09:22:01: [SM]   [0]  Line 112, /home/forums/content/files/2/0/1/0/0/5/134131.attach::OnEnableGunBoostingChanged()
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id5473
Member
Join Date: Mar 2012
Old 06-12-2014 , 15:40   Re: [ANY] Unreal Physics
Reply With Quote #12

Any chance of adding some flexibility on on the keypress time via cvars?? I end up dodging when I actually did not intend to dodge. I need a longer time between key presses. :O
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ofir753
Senior Member
Join Date: Aug 2012
Old 07-14-2014 , 13:16   Re: [ANY] Unreal Physics
Reply With Quote #13

There is a problem with the autobhop of alongub timer you cant double jump while using autobhop
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sgt pepper
New Member
Join Date: Oct 2014
Old 12-06-2014 , 10:54   Re: [ANY] Unreal Physics
Reply With Quote #14

do not run in hl2mp server
sgt pepper is offline
padalych88
Junior Member
Join Date: Jul 2016
Old 07-16-2016 , 20:06   Re: [ANY] Unreal Physics
Reply With Quote #15

@blaacky
Hello, blacky!
Could you give this plugin attached to your timer?
Thanks!
=)

Last edited by padalych88; 07-16-2016 at 23:18.
padalych88 is offline
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