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Stripper:Source (Updated 2011-04-15)


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Scythe1337
Member
Join Date: Sep 2010
Old 12-22-2012 , 07:00   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1031

Hi, im using the latest build of stripper on my tf2 surf servers, and it recently just stopped working. Ive no idea what happened. I dont get any messages about stripper at all. Im using multiple sourcemod installations (1 for each server). Configs are all in place, and it worked fine for 2 years or so. Is there any command to force the servers to use stripper like -stripperbasepath /addons/stripper/...
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daveyboye
Senior Member
Join Date: Aug 2008
Old 12-22-2012 , 11:08   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1032

Quote:
Originally Posted by Scythe1337 View Post
Hi, im using the latest build of stripper on my tf2 surf servers, and it recently just stopped working. Ive no idea what happened. I dont get any messages about stripper at all. Im using multiple sourcemod installations (1 for each server). Configs are all in place, and it worked fine for 2 years or so. Is there any command to force the servers to use stripper like -stripperbasepath /addons/stripper/...
Use the latest metamod: source snapshot. Stripper is not a sourcemod plugin.
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pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 01-01-2013 , 04:33   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1033

Anyone can help me?
I want to add an operating ladder or rope ladder for the map.
I can spawn the ladder (prop_dynamic) in the right position, but this not operating.
I think must be add the ladder function, but how? Must be do this with logic_auto function?
Must be add "info_ladder" , "func_ladder" with the same coordinates, or what?

Last edited by pubhero; 01-27-2013 at 02:23.
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Patro56
Member
Join Date: Jul 2012
Old 01-11-2013 , 00:28   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1034

Hello there.
I would like every map (or at least koth_ maps) have spawn doors opened, but not only doors, but also be able to enter enemy spawn. Not quite sure if it's able to be done with this plugin but if someone would help I would really appreciate it. Even if there's other way not necessary with help of this plugin. Cheers
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disawar1
AlliedModders Donor
Join Date: Aug 2011
Location: Russian
Old 02-01-2013 , 18:17   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1035

Quote:
Originally Posted by pubhero View Post
Anyone can help me?
I want to add an operating ladder or rope ladder for the map.
I can spawn the ladder (prop_dynamic) in the right position, but this not operating.
I think must be add the ladder function, but how? Must be do this with logic_auto function?
Must be add "info_ladder" , "func_ladder" with the same coordinates, or what?
it is impossible to create a ladder. Ladders compiling with a map (bsp file) and transformed to another entityes like func_simpleladder.
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Last edited by disawar1; 02-01-2013 at 18:25.
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daveyboye
Senior Member
Join Date: Aug 2008
Old 02-02-2013 , 18:00   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1036

We at Skul`Shock in HL2DM have used stripper many times to make ladders. We tend to make invisible ones.
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Austin
Senior Member
Join Date: Oct 2005
Old 02-03-2013 , 05:16   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1037

Quote:
Originally Posted by daveyboye View Post
We at Skul`Shock in HL2DM have used stripper many times to make ladders. We tend to make invisible ones.
Can you post an example how to add ladders?
I thought you could not do this with stripper since ladders are brush based entities.
?
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Austin
Senior Member
Join Date: Oct 2005
Old 02-03-2013 , 05:23   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1038

Quote:
Originally Posted by Patro56 View Post
Hello there.
I would like every map (or at least koth_ maps) have spawn doors opened, but not only doors, but also be able to enter enemy spawn. Not quite sure if it's able to be done with this plugin but if someone would help I would really appreciate it. Even if there's other way not necessary with help of this plugin. Cheers
Load your map and then do a stripper_dump

Look for these entities
https://developer.valvesoftware.com/wiki/Func_door
https://developer.valvesoftware.com/..._door_rotating

Use stripper match and replace (or add) to set spawn flag (Spawn Position) of 1
to have them spawn open.
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daveyboye
Senior Member
Join Date: Aug 2008
Old 02-03-2013 , 12:30   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1039

Quote:
Originally Posted by Austin View Post
Can you post an example how to add ladders?
I thought you could not do this with stripper since ladders are brush based entities.
?
It's a bit difficult:

Code:
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;;;;;ladder for dumpster terrace NW;;;;;;;;;;
;;
{
"point1" "-3078 2547 -1300"
"origin" "-3078 2547 200"
"point0" "-3078 2547 200"
"classname" "func_useableladder"
}{
"origin" "-3043 2509 -1300"
"classname" "info_ladder_dismount"
}{
"origin" "-3007 2547 -1300"
"classname" "info_ladder_dismount"
}{
"origin" "-3007 2585 -1300"
"classname" "info_ladder_dismount"
}

;; Terrace ladder Flare Red low
{
"origin" "-3078 2547 -1200"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}

;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -1100"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -1100"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -900"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -900"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -700"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -700"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}

;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -500"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -500"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -300"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -300"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 -100"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 -100"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}

;; Dumpster ladder Flare alongside
{
"origin" "-3078 2567 0"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
;; Dumpster ladder Flare alongside
{
"origin" "-3098 2547 0"
"spawnflags" "7"
"duration" "30"
"scale" "1"
"angles" "0 0 0"
"classname" "env_flare"
}
That's an example of one of our ladders in a custom ahallowood map.
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PresidentEvil
AlliedModders Donor
Join Date: Jun 2012
Old 02-04-2013 , 20:53   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #1040

hi, can someone please help me


how do I add spawn points to a map?
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