Originally Posted by arne1288
You are using plugins that aren't doing their "Steam ID" checks properly. In other words, plugins created by lazy people.
Sounds like a pain in the ass to guard against.
What should the plugins do, kick players that don't validate?
Can this method ever return "STEAM_ID_STOP_IGNORING_RETVALS" after the player has already connected and has previously stored his steamid?
Some gameplay factors require retrieving the steamid, so should we continuously keep trying to get the player's steamid and force them in spectator until it returns true?
I have never really encountered this but if it were to happen i'd rather just kick the player then trying to figure out a way to retrieve player stats after they have already been playing for a given period of time.
Any other documentation when this will be returned?