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[Dark Messiah MP] How tough it is to develop plugins for this game?


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woochie
Junior Member
Join Date: Mar 2023
Old 12-08-2023 , 05:45   [Dark Messiah MP] How tough it is to develop plugins for this game?
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I would like to ask veteran members if you have experimented with Sourcemod in Dark Messiah Multiplayer?

I could count on my hand the number of plugins already released. There are only few.

Second thing is, yes I will keep hosting my 2 servers for this game until April/May. I have played a bit with adding Sourcemod plugins, but I don't plan to develop it. The game is 16 years old, but I have added the recent Sourcemod to the servers.

The engine details:
Protocol version 7
Exe version 1.0.4.0 (mmdarkmessiah)
Exe build: 15:09:55 Jan 22 2007 (1)
Client DLL: Sat Oct 28 10:42:24 2023
Server DLL: Sat Oct 28 10:42:24 2023

Basically, if you have time to waste or nothing better to do, you can see what else could be done for the multiplayer mode.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 12-08-2023 , 13:37   Re: [Dark Messiah MP] How tough it is to develop plugins for this game?
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I think it is an amazing game, but unfortunately is hard to develop plugins without multiplayer bots to test, and I had a lot of issues to make it work in my pc, even had refunded it on steam
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