Hello,
I run an Insurgency coop server and I have noticed that quite a few players like to run out of the objective area while capturing or defending into the "Restricted Area" of the map. I noticed that they do this because they want to get an advantage over the Bots and rack up kills when they spawn. To me this takes the fun out of completing the given task.
Would anyone be interested in creating a plugin that punishes a player when they do this? Something like if a player enters a "Restricted Area" after 5 seconds they start to take damage like if they were burning and would eventually die if they stay if they stay in the "Restricted Area". Also if possible add a .cfg file to add cvars for turning this on/off, adjustable time in second when they enter this area before it starts to damage them, a auto kick option on how many times they get killed for doing this.
Thanks in advance!