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Solved [L4D2] Modifying claw attack dmg values for Si.


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ddmjr22
Junior Member
Join Date: May 2018
Old 06-16-2018 , 23:23   [L4D2] Modifying claw attack dmg values for Si.
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Nevermind. Instead I started messing around the the TankDamageModifier plugin thinking it should be able to work for every other Si with a few adjustments. And turns out it did!

Wasn't able to find any cvars available for adjusting the Claw (secondary) attack damage on any of the Si. The only ones with some relevance I found are these:

boomer_pz_claw_dmg (default 4)
hunter_pz_claw_dmg (default 6)
spitter_pz_claw_dmg (default 4)
smoker_pz_claw_dmg (default 4)
jockey_pz_claw_dmg (default 4)

But I wasn't able to see any results with these after testing many different values with all of the Si.
So, if anyone is able to make/find a simple plugin that allows adjustment to the Claw attack dmg of every si I would be very thankful.

The only ones I've seen so far in comparison to this were for the Tank, and Common Infected. So, I'm hoping something like this is possible.

Last edited by ddmjr22; 06-17-2018 at 13:21.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 06-20-2018 , 10:02   Re: [L4D2] Modifying claw attack dmg values for Si.
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And I need this very much L4D1
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ddmjr22
Junior Member
Join Date: May 2018
Old 06-21-2018 , 02:06   Re: [L4D2] Modifying claw attack dmg values for Si.
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Like I said, all you have to do is download the source sp of the plugin above. And then simply adjust any reference of tanks to whatever Si you desire.
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ZBzibing
Senior Member
Join Date: Dec 2012
Old 07-27-2018 , 05:41   Re: [L4D2] Modifying claw attack dmg values for Si.
Reply With Quote #4

Quote:
Originally Posted by ddmjr22 View Post
Like I said, all you have to do is download the source sp of the plugin above. And then simply adjust any reference of tanks to whatever Si you desire.
It was a pity that I didn't understand the plug-in, so I came to help.
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