okey okey okey...
One.
Game is CS:GO, it have limited colors.
Keep in mind, it also have player console variable
cl_language hidden. Would be always
english.
Two.
Quickdefuse
https://github.com/Nerus87/QuickDefuse
It use
CPrintToChatAll
...with Multicolor
https://github.com/Bara/Multi-Colors
this function
ignore Server Language, function try to translate phrase by each player language. What is always english, in csgo.
https://github.com/Bara/Multi-Colors...olors.inc#L169
Which mean Quickdefuse base translation file, english
https://github.com/Nerus87/QuickDefu...se.phrases.txt
Three.
Error code line 182
Code:
CPrintToChatAll("%t", "sm_qd_panel_defuse_incorrected", param1, wirecolours[param2-1], color, wirecolours[selectedWire-1], color2);
If we look this translation phrase from file
https://github.com/Nerus87/QuickDefu...hrases.txt#L16
You see color tags, there are
{blue} and
{red}, which are both team colors.
Code:
"en" "{blue}{1}{default} {red}detonated{default} the C4 with an incorrect wire choice of {{2}}{3}{default} (3:4 odds).\nThe correct wire was {{4}}{5}{default}."
Quick fixes, but not perfect.
In base translation file, replace tags {blue} and {red} to
{darkblue} and {darkred}. But there can still come wire colors which are team colors.
Or replace
...translations/quickdefuse.phrases.txt
with your version, just remember change "ro" to "en".
Make sure you not have another one in ro folder.