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Evil Admin: Trail v1.0.104


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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 10-26-2008 , 13:46   Re: Evil Admin: Trail v1.0.103
Reply With Quote #11

Updated
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Neo Cool Dude
Member
Join Date: Apr 2008
Old 10-27-2008 , 14:27   Re: Evil Admin: Trail v1.0.103
Reply With Quote #12

Please fufill my early request, people on my server would love to be able to have their own trails. I'll give you +1 k
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strontiumdog
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Join Date: Jan 2007
Location: BC, Canada
Old 10-27-2008 , 15:06   Re: Evil Admin: Trail v1.0.103
Reply With Quote #13

I'll take a look at it tonight...

You want a command like:

sm_trailme "name of particle" ?
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boykevin
Member
Join Date: Mar 2008
Old 10-27-2008 , 17:56   Re: Evil Admin: Trail v1.0.103
Reply With Quote #14

well theres still a problem with your trail if you die with it it will comeback but there will be 2.
if you have it on and change class in spawn you will have multiple of them spawning
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strontiumdog
Veteran Member
Join Date: Jan 2007
Location: BC, Canada
Old 10-27-2008 , 19:16   Re: Evil Admin: Trail v1.0.104
Reply With Quote #15

Updated.
I made it so that users cannot choose their own type of trail, but a trail set by the admins in a cvar. Why? Well there is a vast list of particles and people might not always get the correct spelling etc, so by leaving it up to the admin to change them, the plugin will not create problems.

Players just have to say !trailme and admins need to set the cvar to enable it (sm_trailme_enabled 1)
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Neo Cool Dude
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Join Date: Apr 2008
Old 10-27-2008 , 22:04   Re: Evil Admin: Trail v1.0.104
Reply With Quote #16

thank you very much
+1

Last edited by Neo Cool Dude; 10-27-2008 at 22:11.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 02-19-2009 , 17:31   Re: Evil Admin: Trail v1.0.104
Reply With Quote #17

Hey, nice plugin, but i didnt find any command to deactivate the trail as player. Once you wrote !trailme, you got the trail till you disconnect. The command !trailme doesnt deactivate it, would be cool if it get patched.
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strontiumdog
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Join Date: Jan 2007
Location: BC, Canada
Old 02-19-2009 , 19:31   Re: Evil Admin: Trail v1.0.104
Reply With Quote #18

Death deactivates it.
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scopesp
Senior Member
Join Date: Jan 2009
Location: Munich
Old 06-02-2009 , 12:49   Re: Evil Admin: Trail v1.0.104
Reply With Quote #19

hiii ;)

is this even possible to see that all the time with particle/trail ?

http://img60.**************/img60/1549/hehet.jpg

thxxxx
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usla
Senior Member
Join Date: Jul 2009
Old 02-05-2010 , 08:35   Re: Evil Admin: Trail v1.0.104
Reply With Quote #20

maybe a plugin like this for css but with diffrent supported trails by the game
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