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[CS:S, ZRiot & ZReloaded] Lasermines v1.4.2


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ocwoody
AlliedModders Donor
Join Date: Nov 2010
Location: huh
Old 12-11-2011 , 15:01   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.1
Reply With Quote #11

Quote:
Originally Posted by rraptox View Post
i noticed that zombies can't knife destroy lasermines ,any way on fix that?

They can destroy them, Just depends on how much health you give the mine.

Only thing I can think of is to add a sound when the mine is taking damage, it's a bit hard to know if your doing damage to the mine with your knife

Last edited by ocwoody; 12-11-2011 at 15:03.
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rraptox
Junior Member
Join Date: Dec 2010
Location: Italy
Old 12-11-2011 , 15:27   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.1
Reply With Quote #12

hmm so lasermines take damage but we don't hear sound?
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Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 12-11-2011 , 23:58   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.1
Reply With Quote #13

no, you can not destroy mines with your knife, because the mine is uncollidable and can be destroyed only with bullet shot and as i said i will try to fix this
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rraptox
Junior Member
Join Date: Dec 2010
Location: Italy
Old 12-12-2011 , 09:17   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.0
Reply With Quote #14

Quote:
Originally Posted by nicekill View Post
can you also make an autobind to plant "bind mouse3 sm_lm"?
example: bind l "say /lm" ,this work perfect.
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_Hood_
Senior Member
Join Date: Dec 2010
Old 12-12-2011 , 09:23   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.0
Reply With Quote #15

Quote:
Originally Posted by rraptox View Post
example: bind l "say /lm" ,this work perfect.
yeah binds works perfect
BINDS:
Buy LM: bind "key" sm_bm
Set LM: bind "key" sm_lm

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MindeLT
Senior Member
Join Date: Dec 2010
Location: Lithuania
Old 12-12-2011 , 14:17   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.1
Reply With Quote #16

Good work
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Despirator
Senior Member
Join Date: Jun 2011
Location: Kazakhstan ->Shymkent
Old 12-13-2011 , 12:05   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.2
Reply With Quote #17

Updated
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_Hood_
Senior Member
Join Date: Dec 2010
Old 12-13-2011 , 12:35   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.2
Reply With Quote #18

Nice Plugin, I have got a problem why no bosses spawns? If im on the boss day there spawns no body what can i do? (Zombie Riot)

Last edited by _Hood_; 12-13-2011 at 13:32.
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rraptox
Junior Member
Join Date: Dec 2010
Location: Italy
Old 12-13-2011 , 14:41   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.2
Reply With Quote #19

if you are alone in server then put zombie boss count from "count" "1" to "count" "2" in days.txt and will spawn 1 boss ,if for example you are with 1 friend in server then put boss count to "3" and will spawn 1 if you are 3 players on the server put boss count to "4" and will spawn 1 and so on ,idk other way.. ,try post on official zombie riot thread
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_Hood_
Senior Member
Join Date: Dec 2010
Old 12-13-2011 , 15:30   Re: [CS:S, ZReloaded & ZRiot] Laser mines v1.2
Reply With Quote #20

Quote:
Originally Posted by rraptox View Post
if you are alone in server then put zombie boss count from "count" "1" to "count" "2" in days.txt and will spawn 1 boss ,if for example you are with 1 friend in server then put boss count to "3" and will spawn 1 if you are 3 players on the server put boss count to "4" and will spawn 1 and so on ,idk other way.. ,try post on official zombie riot thread
thx i will try it out

EDIT: No it dont work there Spawns somebody but the round restarts every time and nothing happens e.g. T -> Spawn -> Restart -> T -> Spawn -> Restart ->... no ending

Last edited by _Hood_; 12-14-2011 at 08:12.
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