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Stripper:Source (Updated 2011-04-15)


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painkiller
Senior Member
Join Date: Jun 2011
Old 09-04-2012 , 08:34   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #961

Maybe someone can start it so that something works

For the RPG in Half Life 2 Deathmatch
Problem it invites not only by itself

Conole in the game ... rcon, es_reload "plug-in name"

and write this as a template for the Combine ball and grenade question




Code:
import es
import usermsg
import gamethread
import weaponlib

def player_death(ev):
        weapon = ev["weapon"]
        attacker = ev["attacker"]
        userid = ev["userid"]
        if weapon == "rpg_missile":
                usermsg.shake(attacker, 0.5, 5)
                usermsg.fade(attacker, 0, 0.15, 0, 255, 255, 220, 160)
                fragcloud(userid)
               
def fragcloud(userid):
        clouds = es.createentitylist("env_ar2explosion")
        es.server.queuecmd("es_xgive %s env_ar2explosion"% userid)
        es.server.queuecmd("es_fire %s env_ar2explosion addoutput 'Material particle/particle_smokegrenade1.vmt'"% userid)
        es.server.queuecmd("es_fire %s env_ar2explosion explode"% userid)
        gamethread.delayed(8, es.server.queuecmd, ("es_fire %s env_ar2explosion Kill"% userid))
        for cloud in clouds:
                gamethread.delayed(10, es.server.queuecmd, ("es_fire %s %s Kill"% (userid, cloud)))
               
               
def player_spawn(ev):
        for index in weaponlib.getIndexList("env_ar2explosion"):
                if es.getindexprop(index, 'CBaseEntity.m_hOwnerEntity') == -1:
                        es.server.queuecmd('es_xremove %s' % index)



Sry for my english

Last edited by painkiller; 09-04-2012 at 08:36.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-04-2012 , 16:19   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #962

Quote:
Originally Posted by pubhero View Post
This plugin dead after the last CSS update. R.I.P.
What metamod version are you running?
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Killer0561
Member
Join Date: Apr 2011
Location: Germany, Hessen, Kassel
Old 09-04-2012 , 18:39   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #963

I have now worried the latest version and have problems, I use
stripper-1.2.2-hg57-linux.tar.gz from http://www.bailopan.net/stripper/snapshots/1.2/

Metamod Version: hg799
Sourcemod Version: hg3643
CSSDM Version: hg111

--------------------------------------------------------------------------------------------------------------------------

L 09/05/2012 - 00-33-52: [META] Failed to load plugin addons/stripper/bin/stripper_mm. Failed to get API

--------------------------------------------------------------------------------------------------------------------------

Last edited by Killer0561; 09-04-2012 at 18:42.
Killer0561 is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-04-2012 , 18:51   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #964

Quote:
Originally Posted by Killer0561 View Post
I have now worried the latest version and have problems, I use
stripper-1.2.2-hg57-linux.tar.gz from http://www.bailopan.net/stripper/snapshots/1.2/

Metamod Version: hg799
Sourcemod Version: hg3643
CSSDM Version: hg111

--------------------------------------------------------------------------------------------------------------------------

L 09/05/2012 - 00-33-52: [META] Failed to load plugin addons/stripper/bin/stripper_mm. Failed to get API

--------------------------------------------------------------------------------------------------------------------------
You are going to have to wait till i push a fix for the css binary for MM:S 1.9 and up.
Dr!fter is offline
Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 09-05-2012 , 00:01   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #965

The latest snapshot now has support for metamod 1.9 on css
Dr!fter is offline
pubhero
Veteran Member
Join Date: Aug 2012
Location: Central Europe
Old 09-05-2012 , 03:13   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #966

And the latest Stripper snapshot now works again me, on CSS. Thanks.

Last edited by pubhero; 09-05-2012 at 03:14.
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Killer0561
Member
Join Date: Apr 2011
Location: Germany, Hessen, Kassel
Old 09-05-2012 , 10:03   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #967

Thank you, Dr!fter.
stripper-1.2.2-hg62-linux.tar.gz works fine.
Killer0561 is offline
painkiller
Senior Member
Join Date: Jun 2011
Old 09-05-2012 , 12:28   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #968

The Magnum 357 in Half Life 2 Deathmatch
hatt usually 6 rounds until he reloads

I would like 9 rounds until he reaload.

What make in the global_filters.cfg write ??
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Bacardi
Veteran Member
Join Date: Jan 2010
Location: mom's basement
Old 09-05-2012 , 15:52   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #969

@painkiller
you can't do that with this Stripper, do you understand ?

You can edit, change or remove map objects like how you can do in SourceSDK Hammer level editor.
Click here
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painkiller
Senior Member
Join Date: Jun 2011
Old 09-05-2012 , 16:42   Re: Stripper:Source (Updated 2011-04-15)
Reply With Quote #970

yes i have understand mate

can insert pictures on hud ?

So how to get signs on the hud

example:

Code:
{
"origin" "20 20 20"
"spawnflags" "1"
"channel" "1"
"fxtime" "0.80"
"holdtime" "5"
"fadeout" "1.5"
"fadein" "0.2"
"color2" "255 0 0"
"color" "0 255 255"
"effect" "2"
"y" "0"
"x" "-1"
"message" "!!! Teamspeak 3 IP: 176.9.155.153:9987 !!!"
"targetname" "husks"
"classname" "game_text"
}
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